Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CaffeineMC/lithium-fabric issues and pull requests

#565 - Fix incompatability with scarpet explosion event

Pull Request - State: closed - Opened by wendavid552 7 days ago - 1 comment

#564 - [Question] Usage in Modpacks

Issue - State: closed - Opened by NXTler 7 days ago - 1 comment

#563 - Lithium lags the game during rain with mod Snow Under Trees

Issue - State: open - Opened by asimard1 11 days ago - 3 comments
Labels: F-help-wanted, A-mods

#555 - [1.21 Fabric] Just Crashes

Issue - State: open - Opened by ToneyFoxxy about 1 month ago - 18 comments
Labels: F-has-workaround

#538 - Update Dependencies and Workflows

Pull Request - State: closed - Opened by CanerKaraca23 about 2 months ago - 5 comments

#535 - game crashes while player is moving in the world with betterchunkloading

Issue - State: open - Opened by Mr-Squid42 2 months ago - 5 comments
Labels: A-mods, T-crash

#500 - Update gradle.yml

Pull Request - State: closed - Opened by grandpa1946 9 months ago

#102 - new: Optimize block entity ticking & unloading

Pull Request - State: closed - Opened by maityyy about 4 years ago

#102 - new: Optimize block entity ticking & unloading

Pull Request - State: closed - Opened by maityyy about 4 years ago

#101 - 1.16.2 support

Issue - State: closed - Opened by MeikelLP about 4 years ago - 3 comments
Labels: T-enhancement

#101 - 1.16.2 support

Issue - State: closed - Opened by MeikelLP about 4 years ago - 3 comments
Labels: T-enhancement

#100 - Multithreading

Issue - State: closed - Opened by EcoBuilder13 about 4 years ago - 6 comments
Labels: T-enhancement, E-will-not-fix

#100 - Multithreading

Issue - State: closed - Opened by EcoBuilder13 about 4 years ago - 6 comments
Labels: T-enhancement, E-will-not-fix

#99 - Mob ai not working, so mobs sometimes don't move and only look around.

Issue - State: closed - Opened by BothFalcon about 4 years ago - 15 comments
Labels: T-bug, E-external

#99 - Mob ai not working, so mobs sometimes don't move and only look around.

Issue - State: closed - Opened by BothFalcon about 4 years ago - 15 comments
Labels: T-bug, E-external

#98 - Fix explosions being different from vanilla

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#98 - Fix explosions being different from vanilla

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#97 - Update to 1.16.2

Pull Request - State: closed - Opened by mrgrim about 4 years ago - 6 comments

#97 - Update to 1.16.2

Pull Request - State: closed - Opened by mrgrim about 4 years ago - 6 comments

#96 - change: Work on existing patches to squeeze out additional performance

Pull Request - State: closed - Opened by maityyy about 4 years ago - 7 comments

#96 - change: Work on existing patches to squeeze out additional performance

Pull Request - State: closed - Opened by maityyy about 4 years ago - 7 comments

#95 - Crash with towellette

Issue - State: closed - Opened by machinesmith42 about 4 years ago - 2 comments

#95 - Crash with towellette

Issue - State: closed - Opened by machinesmith42 about 4 years ago - 2 comments

#94 - Cache slime chunks

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago - 16 comments

#94 - Cache slime chunks

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago - 16 comments

#93 - Lithium crashes my game everytime I enter a single-player world?

Issue - State: closed - Opened by KingXigo about 4 years ago - 2 comments

#93 - Lithium crashes my game everytime I enter a single-player world?

Issue - State: closed - Opened by KingXigo about 4 years ago - 2 comments

#92 - Make minor optimizations to Piglin group aggro

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago - 4 comments

#92 - Make minor optimizations to Piglin group aggro

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago - 4 comments

#91 - bump loom version

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago

#91 - bump loom version

Pull Request - State: closed - Opened by eatmyvenom about 4 years ago

#90 - new: cache netherrack blob generation

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 13 comments

#90 - new: cache netherrack blob generation

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 13 comments

#89 - Spigot support

Issue - State: closed - Opened by AndiLeni about 4 years ago - 1 comment

#89 - Spigot support

Issue - State: closed - Opened by AndiLeni about 4 years ago - 1 comment

#88 - Speed up locating structures greatly

Pull Request - State: closed - Opened by TelepathicGrunt about 4 years ago - 14 comments
Labels: T-enhancement

#88 - Speed up locating structures greatly

Pull Request - State: closed - Opened by TelepathicGrunt about 4 years ago - 14 comments
Labels: T-enhancement

#87 - Server hangs under certain conditions when players go through a Nether portal

Issue - State: open - Opened by Surader about 4 years ago - 11 comments
Labels: T-bug, A-vanilla-issue

#87 - Server hangs under certain conditions when players go through a Nether portal

Issue - State: open - Opened by Surader about 4 years ago - 11 comments
Labels: T-bug, A-vanilla-issue

#86 - Exception thrown while saving oversized chunks

Issue - State: closed - Opened by jellysquid3 about 4 years ago - 7 comments
Labels: T-bug, P-high, S-confirmed, R-pending-release

#86 - Exception thrown while saving oversized chunks

Issue - State: closed - Opened by jellysquid3 about 4 years ago - 7 comments
Labels: T-bug, P-high, S-confirmed, R-pending-release

#85 - Optimize /locate command for all structures at an insane rate with a single mixin!

Issue - State: closed - Opened by TelepathicGrunt about 4 years ago - 2 comments
Labels: T-enhancement

#85 - Optimize /locate command for all structures at an insane rate with a single mixin!

Issue - State: closed - Opened by TelepathicGrunt about 4 years ago - 2 comments
Labels: T-enhancement

#83 - new: use shape cache in collision code

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 4 comments

#83 - new: use shape cache in collision code

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 4 comments

#82 - new: Include complete entity listener description in IllegalStateException message

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 1 comment

#82 - new: Include complete entity listener description in IllegalStateException message

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 1 comment

#81 - Startup crash with campfires cook mobs

Issue - State: closed - Opened by supersaiyansubtlety about 4 years ago - 4 comments
Labels: E-external

#81 - Startup crash with campfires cook mobs

Issue - State: closed - Opened by supersaiyansubtlety about 4 years ago - 4 comments
Labels: E-external

#80 - Server crashes without warning or explanation

Issue - State: closed - Opened by The8BitMonkey about 4 years ago - 4 comments

#80 - Server crashes without warning or explanation

Issue - State: closed - Opened by The8BitMonkey about 4 years ago - 4 comments

#79 - fix: add hitboxes inside some voxelshapes of cuboids

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 3 comments

#79 - fix: add hitboxes inside some voxelshapes of cuboids

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 3 comments

#78 - World generation is different

Issue - State: closed - Opened by Zetsphiron about 4 years ago - 1 comment
Labels: T-bug, P-high, S-confirmed

#78 - World generation is different

Issue - State: closed - Opened by Zetsphiron about 4 years ago - 1 comment
Labels: T-bug, P-high, S-confirmed

#77 - fix: TagImplMixin breaks hotswap because its target does not exist

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#77 - fix: TagImplMixin breaks hotswap because its target does not exist

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#76 - fix: wrong range calculation in NearbyEntityTracker constructor

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 1 comment

#76 - fix: wrong range calculation in NearbyEntityTracker constructor

Pull Request - State: closed - Opened by 2No2Name about 4 years ago - 1 comment

#75 - Creepers aren't afraid of cats (MC 1.16.1, Lithium 0.5.0, Fabric 0.8.9b203)

Issue - State: closed - Opened by chland about 4 years ago - 4 comments
Labels: T-bug

#75 - Creepers aren't afraid of cats (MC 1.16.1, Lithium 0.5.0, Fabric 0.8.9b203)

Issue - State: closed - Opened by chland about 4 years ago - 4 comments
Labels: T-bug

#74 - Mod overrides for config values

Pull Request - State: closed - Opened by Earthcomputer about 4 years ago
Labels: T-enhancement, F-good-pr

#74 - Mod overrides for config values

Pull Request - State: closed - Opened by Earthcomputer about 4 years ago
Labels: T-enhancement, F-good-pr

#73 - OptiFine is incompatible with Lithium

Issue - State: closed - Opened by MaoDoBan about 4 years ago - 3 comments
Labels: E-external, A-mods, E-will-not-fix

#73 - OptiFine is incompatible with Lithium

Issue - State: closed - Opened by MaoDoBan about 4 years ago - 3 comments
Labels: E-external, A-mods, E-will-not-fix

#72 - Crash With Optifine On World Load in 1.16.1

Issue - State: closed - Opened by ghost about 4 years ago - 1 comment

#72 - Crash With Optifine On World Load in 1.16.1

Issue - State: closed - Opened by ghost about 4 years ago - 1 comment

#71 - Fast caching for biome layer sampling (successor to #59)

Pull Request - State: closed - Opened by Gegy about 4 years ago - 1 comment

#71 - Fast caching for biome layer sampling (successor to #59)

Pull Request - State: closed - Opened by Gegy about 4 years ago - 1 comment

#70 - Game Crashes when loading world.

Issue - State: closed - Opened by BDog102 about 4 years ago - 2 comments

#70 - Game Crashes when loading world.

Issue - State: closed - Opened by BDog102 about 4 years ago - 2 comments

#69 - fix: stacked tnt explode at the wrong height #66

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#69 - fix: stacked tnt explode at the wrong height #66

Pull Request - State: closed - Opened by 2No2Name about 4 years ago

#68 - Crash with Vexes and Carpet mod

Issue - State: closed - Opened by James103 about 4 years ago - 4 comments

#68 - Crash with Vexes and Carpet mod

Issue - State: closed - Opened by James103 about 4 years ago - 4 comments

#67 - new: cache noise used in the end to reduce computation time

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 4 comments

#67 - new: cache noise used in the end to reduce computation time

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 4 comments

#66 - stacked tnt explode at the wrong height

Issue - State: closed - Opened by pwouik about 4 years ago - 6 comments
Labels: T-bug

#66 - stacked tnt explode at the wrong height

Issue - State: closed - Opened by pwouik about 4 years ago - 6 comments
Labels: T-bug

#65 - new: Implement some new performance-optimizing patches

Pull Request - State: closed - Opened by maityyy about 4 years ago - 5 comments

#65 - new: Implement some new performance-optimizing patches

Pull Request - State: closed - Opened by maityyy about 4 years ago - 5 comments

#64 - new: avoid sampling in the chunk generator when possible

Pull Request - State: closed - Opened by jaskarth about 4 years ago

#64 - new: avoid sampling in the chunk generator when possible

Pull Request - State: closed - Opened by jaskarth about 4 years ago

#63 - Optimize the nether biome generator

Pull Request - State: closed - Opened by jaskarth about 4 years ago

#63 - Optimize the nether biome generator

Pull Request - State: closed - Opened by jaskarth about 4 years ago

#62 - Conflict With ModUpdater

Issue - State: closed - Opened by TheBrokenRail about 4 years ago - 1 comment
Labels: T-bug, S-confirmed

#62 - Conflict With ModUpdater

Issue - State: closed - Opened by TheBrokenRail about 4 years ago - 1 comment
Labels: T-bug, S-confirmed

#61 - new: faster implementation of ScaleLayer

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 3 comments

#61 - new: faster implementation of ScaleLayer

Pull Request - State: closed - Opened by jaskarth about 4 years ago - 3 comments

#60 - Lithium removes hitboxes inside some blocks.

Issue - State: closed - Opened by 2No2Name about 4 years ago - 1 comment
Labels: T-bug, A-vanilla-parity, S-confirmed

#60 - Lithium removes hitboxes inside some blocks.

Issue - State: closed - Opened by 2No2Name about 4 years ago - 1 comment
Labels: T-bug, A-vanilla-parity, S-confirmed

#59 - Fast caching for biome layer sampling

Pull Request - State: closed - Opened by Gegy over 4 years ago - 4 comments
Labels: F-good-pr

#59 - Fast caching for biome layer sampling

Pull Request - State: closed - Opened by Gegy over 4 years ago - 4 comments
Labels: F-good-pr

#58 - Use faster cache implementation for isShapeFullCube check

Pull Request - State: closed - Opened by Gegy over 4 years ago - 4 comments
Labels: F-good-pr

#58 - Use faster cache implementation for isShapeFullCube check

Pull Request - State: closed - Opened by Gegy over 4 years ago - 4 comments
Labels: F-good-pr

#57 - Update to 1.16 pre8. This is VERY far behind.

Issue - State: closed - Opened by MagmaBro123 over 4 years ago - 1 comment
Labels: E-invalid

#57 - Update to 1.16 pre8. This is VERY far behind.

Issue - State: closed - Opened by MagmaBro123 over 4 years ago - 1 comment
Labels: E-invalid