Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CaffeineMC/lithium-fabric issues and pull requests
#565 - Fix incompatability with scarpet explosion event
Pull Request -
State: closed - Opened by wendavid552 7 days ago
- 1 comment
#564 - [Question] Usage in Modpacks
Issue -
State: closed - Opened by NXTler 7 days ago
- 1 comment
#563 - Lithium lags the game during rain with mod Snow Under Trees
Issue -
State: open - Opened by asimard1 11 days ago
- 3 comments
Labels: F-help-wanted, A-mods
#562 - getting a Missing Palette entry crash when looking at water? [1.21.1]
Issue -
State: open - Opened by Apocolyptik 11 days ago
- 2 comments
#555 - [1.21 Fabric] Just Crashes
Issue -
State: open - Opened by ToneyFoxxy about 1 month ago
- 18 comments
Labels: F-has-workaround
#538 - Update Dependencies and Workflows
Pull Request -
State: closed - Opened by CanerKaraca23 about 2 months ago
- 5 comments
#535 - game crashes while player is moving in the world with betterchunkloading
Issue -
State: open - Opened by Mr-Squid42 2 months ago
- 5 comments
Labels: A-mods, T-crash
#500 - Update gradle.yml
Pull Request -
State: closed - Opened by grandpa1946 9 months ago
#102 - new: Optimize block entity ticking & unloading
Pull Request -
State: closed - Opened by maityyy about 4 years ago
#102 - new: Optimize block entity ticking & unloading
Pull Request -
State: closed - Opened by maityyy about 4 years ago
#101 - 1.16.2 support
Issue -
State: closed - Opened by MeikelLP about 4 years ago
- 3 comments
Labels: T-enhancement
#101 - 1.16.2 support
Issue -
State: closed - Opened by MeikelLP about 4 years ago
- 3 comments
Labels: T-enhancement
#100 - Multithreading
Issue -
State: closed - Opened by EcoBuilder13 about 4 years ago
- 6 comments
Labels: T-enhancement, E-will-not-fix
#100 - Multithreading
Issue -
State: closed - Opened by EcoBuilder13 about 4 years ago
- 6 comments
Labels: T-enhancement, E-will-not-fix
#99 - Mob ai not working, so mobs sometimes don't move and only look around.
Issue -
State: closed - Opened by BothFalcon about 4 years ago
- 15 comments
Labels: T-bug, E-external
#99 - Mob ai not working, so mobs sometimes don't move and only look around.
Issue -
State: closed - Opened by BothFalcon about 4 years ago
- 15 comments
Labels: T-bug, E-external
#98 - Fix explosions being different from vanilla
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#98 - Fix explosions being different from vanilla
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#97 - Update to 1.16.2
Pull Request -
State: closed - Opened by mrgrim about 4 years ago
- 6 comments
#97 - Update to 1.16.2
Pull Request -
State: closed - Opened by mrgrim about 4 years ago
- 6 comments
#96 - change: Work on existing patches to squeeze out additional performance
Pull Request -
State: closed - Opened by maityyy about 4 years ago
- 7 comments
#96 - change: Work on existing patches to squeeze out additional performance
Pull Request -
State: closed - Opened by maityyy about 4 years ago
- 7 comments
#95 - Crash with towellette
Issue -
State: closed - Opened by machinesmith42 about 4 years ago
- 2 comments
#95 - Crash with towellette
Issue -
State: closed - Opened by machinesmith42 about 4 years ago
- 2 comments
#94 - Cache slime chunks
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
- 16 comments
#94 - Cache slime chunks
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
- 16 comments
#93 - Lithium crashes my game everytime I enter a single-player world?
Issue -
State: closed - Opened by KingXigo about 4 years ago
- 2 comments
#93 - Lithium crashes my game everytime I enter a single-player world?
Issue -
State: closed - Opened by KingXigo about 4 years ago
- 2 comments
#92 - Make minor optimizations to Piglin group aggro
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
- 4 comments
#92 - Make minor optimizations to Piglin group aggro
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
- 4 comments
#91 - bump loom version
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
#91 - bump loom version
Pull Request -
State: closed - Opened by eatmyvenom about 4 years ago
#90 - new: cache netherrack blob generation
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 13 comments
#90 - new: cache netherrack blob generation
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 13 comments
#89 - Spigot support
Issue -
State: closed - Opened by AndiLeni about 4 years ago
- 1 comment
#89 - Spigot support
Issue -
State: closed - Opened by AndiLeni about 4 years ago
- 1 comment
#88 - Speed up locating structures greatly
Pull Request -
State: closed - Opened by TelepathicGrunt about 4 years ago
- 14 comments
Labels: T-enhancement
#88 - Speed up locating structures greatly
Pull Request -
State: closed - Opened by TelepathicGrunt about 4 years ago
- 14 comments
Labels: T-enhancement
#87 - Server hangs under certain conditions when players go through a Nether portal
Issue -
State: open - Opened by Surader about 4 years ago
- 11 comments
Labels: T-bug, A-vanilla-issue
#87 - Server hangs under certain conditions when players go through a Nether portal
Issue -
State: open - Opened by Surader about 4 years ago
- 11 comments
Labels: T-bug, A-vanilla-issue
#86 - Exception thrown while saving oversized chunks
Issue -
State: closed - Opened by jellysquid3 about 4 years ago
- 7 comments
Labels: T-bug, P-high, S-confirmed, R-pending-release
#86 - Exception thrown while saving oversized chunks
Issue -
State: closed - Opened by jellysquid3 about 4 years ago
- 7 comments
Labels: T-bug, P-high, S-confirmed, R-pending-release
#85 - Optimize /locate command for all structures at an insane rate with a single mixin!
Issue -
State: closed - Opened by TelepathicGrunt about 4 years ago
- 2 comments
Labels: T-enhancement
#85 - Optimize /locate command for all structures at an insane rate with a single mixin!
Issue -
State: closed - Opened by TelepathicGrunt about 4 years ago
- 2 comments
Labels: T-enhancement
#84 - new: add chunk sections counting oversized blocks and reduce number of blocks collision is checked against
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#84 - new: add chunk sections counting oversized blocks and reduce number of blocks collision is checked against
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#83 - new: use shape cache in collision code
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 4 comments
#83 - new: use shape cache in collision code
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 4 comments
#82 - new: Include complete entity listener description in IllegalStateException message
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#82 - new: Include complete entity listener description in IllegalStateException message
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#81 - Startup crash with campfires cook mobs
Issue -
State: closed - Opened by supersaiyansubtlety about 4 years ago
- 4 comments
Labels: E-external
#81 - Startup crash with campfires cook mobs
Issue -
State: closed - Opened by supersaiyansubtlety about 4 years ago
- 4 comments
Labels: E-external
#80 - Server crashes without warning or explanation
Issue -
State: closed - Opened by The8BitMonkey about 4 years ago
- 4 comments
#80 - Server crashes without warning or explanation
Issue -
State: closed - Opened by The8BitMonkey about 4 years ago
- 4 comments
#79 - fix: add hitboxes inside some voxelshapes of cuboids
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 3 comments
#79 - fix: add hitboxes inside some voxelshapes of cuboids
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 3 comments
#78 - World generation is different
Issue -
State: closed - Opened by Zetsphiron about 4 years ago
- 1 comment
Labels: T-bug, P-high, S-confirmed
#78 - World generation is different
Issue -
State: closed - Opened by Zetsphiron about 4 years ago
- 1 comment
Labels: T-bug, P-high, S-confirmed
#77 - fix: TagImplMixin breaks hotswap because its target does not exist
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#77 - fix: TagImplMixin breaks hotswap because its target does not exist
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#76 - fix: wrong range calculation in NearbyEntityTracker constructor
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#76 - fix: wrong range calculation in NearbyEntityTracker constructor
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
#75 - Creepers aren't afraid of cats (MC 1.16.1, Lithium 0.5.0, Fabric 0.8.9b203)
Issue -
State: closed - Opened by chland about 4 years ago
- 4 comments
Labels: T-bug
#75 - Creepers aren't afraid of cats (MC 1.16.1, Lithium 0.5.0, Fabric 0.8.9b203)
Issue -
State: closed - Opened by chland about 4 years ago
- 4 comments
Labels: T-bug
#74 - Mod overrides for config values
Pull Request -
State: closed - Opened by Earthcomputer about 4 years ago
Labels: T-enhancement, F-good-pr
#74 - Mod overrides for config values
Pull Request -
State: closed - Opened by Earthcomputer about 4 years ago
Labels: T-enhancement, F-good-pr
#73 - OptiFine is incompatible with Lithium
Issue -
State: closed - Opened by MaoDoBan about 4 years ago
- 3 comments
Labels: E-external, A-mods, E-will-not-fix
#73 - OptiFine is incompatible with Lithium
Issue -
State: closed - Opened by MaoDoBan about 4 years ago
- 3 comments
Labels: E-external, A-mods, E-will-not-fix
#72 - Crash With Optifine On World Load in 1.16.1
Issue -
State: closed - Opened by ghost about 4 years ago
- 1 comment
#72 - Crash With Optifine On World Load in 1.16.1
Issue -
State: closed - Opened by ghost about 4 years ago
- 1 comment
#71 - Fast caching for biome layer sampling (successor to #59)
Pull Request -
State: closed - Opened by Gegy about 4 years ago
- 1 comment
#71 - Fast caching for biome layer sampling (successor to #59)
Pull Request -
State: closed - Opened by Gegy about 4 years ago
- 1 comment
#70 - Game Crashes when loading world.
Issue -
State: closed - Opened by BDog102 about 4 years ago
- 2 comments
#70 - Game Crashes when loading world.
Issue -
State: closed - Opened by BDog102 about 4 years ago
- 2 comments
#69 - fix: stacked tnt explode at the wrong height #66
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#69 - fix: stacked tnt explode at the wrong height #66
Pull Request -
State: closed - Opened by 2No2Name about 4 years ago
#68 - Crash with Vexes and Carpet mod
Issue -
State: closed - Opened by James103 about 4 years ago
- 4 comments
#68 - Crash with Vexes and Carpet mod
Issue -
State: closed - Opened by James103 about 4 years ago
- 4 comments
#67 - new: cache noise used in the end to reduce computation time
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 4 comments
#67 - new: cache noise used in the end to reduce computation time
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 4 comments
#66 - stacked tnt explode at the wrong height
Issue -
State: closed - Opened by pwouik about 4 years ago
- 6 comments
Labels: T-bug
#66 - stacked tnt explode at the wrong height
Issue -
State: closed - Opened by pwouik about 4 years ago
- 6 comments
Labels: T-bug
#65 - new: Implement some new performance-optimizing patches
Pull Request -
State: closed - Opened by maityyy about 4 years ago
- 5 comments
#65 - new: Implement some new performance-optimizing patches
Pull Request -
State: closed - Opened by maityyy about 4 years ago
- 5 comments
#64 - new: avoid sampling in the chunk generator when possible
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
#64 - new: avoid sampling in the chunk generator when possible
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
#63 - Optimize the nether biome generator
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
#63 - Optimize the nether biome generator
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
#62 - Conflict With ModUpdater
Issue -
State: closed - Opened by TheBrokenRail about 4 years ago
- 1 comment
Labels: T-bug, S-confirmed
#62 - Conflict With ModUpdater
Issue -
State: closed - Opened by TheBrokenRail about 4 years ago
- 1 comment
Labels: T-bug, S-confirmed
#61 - new: faster implementation of ScaleLayer
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 3 comments
#61 - new: faster implementation of ScaleLayer
Pull Request -
State: closed - Opened by jaskarth about 4 years ago
- 3 comments
#60 - Lithium removes hitboxes inside some blocks.
Issue -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
Labels: T-bug, A-vanilla-parity, S-confirmed
#60 - Lithium removes hitboxes inside some blocks.
Issue -
State: closed - Opened by 2No2Name about 4 years ago
- 1 comment
Labels: T-bug, A-vanilla-parity, S-confirmed
#59 - Fast caching for biome layer sampling
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 4 comments
Labels: F-good-pr
#59 - Fast caching for biome layer sampling
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 4 comments
Labels: F-good-pr
#58 - Use faster cache implementation for isShapeFullCube check
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 4 comments
Labels: F-good-pr
#58 - Use faster cache implementation for isShapeFullCube check
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 4 comments
Labels: F-good-pr
#57 - Update to 1.16 pre8. This is VERY far behind.
Issue -
State: closed - Opened by MagmaBro123 over 4 years ago
- 1 comment
Labels: E-invalid
#57 - Update to 1.16 pre8. This is VERY far behind.
Issue -
State: closed - Opened by MagmaBro123 over 4 years ago
- 1 comment
Labels: E-invalid