Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / BlizzCrafter/MonoGame.Forms issues and pull requests
#48 - Cross platform compatible?
Issue -
State: closed - Opened by leandrocurioso 17 days ago
- 1 comment
#47 - possible memory leak while resizing ?
Issue -
State: open - Opened by ZartoxGD about 2 months ago
- 2 comments
Labels: bug
#46 - Freeze while clicking/moving the title bar
Issue -
State: open - Opened by Elem8100 12 months ago
#45 - BlazorWebView transparent background impossible to set
Issue -
State: open - Opened by BlizzCrafter about 1 year ago
Labels: Blazor
#44 - [Net6] Nuget Package not usable in Net6 projects
Issue -
State: closed - Opened by BlizzCrafter about 1 year ago
- 6 comments
Labels: help wanted, Net6.0
#43 - anti-aliasing problem
Issue -
State: closed - Opened by Elem8100 over 1 year ago
- 2 comments
#42 - Lost input
Issue -
State: closed - Opened by Elem8100 almost 2 years ago
- 5 comments
#41 - latest monogame
Issue -
State: closed - Opened by ghost about 2 years ago
- 1 comment
#40 - Question
Issue -
State: closed - Opened by EzeKees about 2 years ago
- 1 comment
#39 - monogame version
Issue -
State: closed - Opened by ghost over 2 years ago
- 2 comments
#39 - monogame version
Issue -
State: closed - Opened by ghost over 2 years ago
- 2 comments
#39 - monogame version
Issue -
State: closed - Opened by ghost over 2 years ago
- 2 comments
#38 - supported .net frameworks
Issue -
State: closed - Opened by ghost over 2 years ago
- 5 comments
Labels: enhancement
#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.
Pull Request -
State: open - Opened by FenzWeirdo over 3 years ago
#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.
Pull Request -
State: open - Opened by FenzWeirdo over 3 years ago
#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.
Pull Request -
State: open - Opened by FenzWeirdo over 3 years ago
#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.
Pull Request -
State: closed - Opened by FenzDev over 3 years ago
- 1 comment
#36 - Monogame.Forms not rendering blue screen after building solution
Issue -
State: closed - Opened by RamiMorrar over 3 years ago
- 7 comments
#35 - Add properties to GameControl to control when the game loop should up…
Pull Request -
State: closed - Opened by aszpreece over 3 years ago
- 2 comments
#34 - Error while building project that uses MonoGame.Forms, on Linux
Issue -
State: closed - Opened by randrade23 over 3 years ago
- 3 comments
#34 - Error while building project that uses MonoGame.Forms, on Linux
Issue -
State: closed - Opened by randrade23 over 3 years ago
- 3 comments
#34 - Error while building project that uses MonoGame.Forms, on Linux
Issue -
State: closed - Opened by randrade23 over 3 years ago
- 3 comments
#33 - Requesting to update .Net5 Form Support
Issue -
State: closed - Opened by maniX101 over 3 years ago
- 4 comments
Labels: duplicate, question
#33 - Requesting to update .Net5 Form Support
Issue -
State: closed - Opened by maniX101 over 3 years ago
- 4 comments
Labels: duplicate, question
#33 - Requesting to update .Net5 Form Support
Issue -
State: closed - Opened by maniX101 over 3 years ago
- 4 comments
Labels: duplicate, question
#32 - How do I create a spritefont?
Issue -
State: closed - Opened by jasons-codes about 4 years ago
- 2 comments
#32 - How do I create a spritefont?
Issue -
State: closed - Opened by jasons-codes about 4 years ago
- 2 comments
#32 - How do I create a spritefont?
Issue -
State: closed - Opened by jasons-codes about 4 years ago
- 2 comments
#31 - Getting a null reference exception (Editor.get returned null) when trying to invoke "Editor.spriteBatch.Draw(...)"
Issue -
State: closed - Opened by jtcuth48 about 4 years ago
- 3 comments
#31 - Getting a null reference exception (Editor.get returned null) when trying to invoke "Editor.spriteBatch.Draw(...)"
Issue -
State: closed - Opened by jtcuth48 about 4 years ago
- 3 comments
#30 - Can It be used in .Net Core
Issue -
State: closed - Opened by OAguinagalde over 4 years ago
- 1 comment
#29 - Referencing GraphicsDevice causes a NullReferenceException
Issue -
State: closed - Opened by CatoNator over 4 years ago
- 2 comments
#29 - Referencing GraphicsDevice causes a NullReferenceException
Issue -
State: closed - Opened by CatoNator over 4 years ago
- 2 comments
#29 - Referencing GraphicsDevice causes a NullReferenceException
Issue -
State: closed - Opened by CatoNator over 4 years ago
- 2 comments
#29 - Referencing GraphicsDevice causes a NullReferenceException
Issue -
State: closed - Opened by CatoNator over 4 years ago
- 2 comments
#28 - Not suitable for 3D renders
Issue -
State: closed - Opened by Soraiko over 4 years ago
- 1 comment
#28 - Not suitable for 3D renders
Issue -
State: closed - Opened by Soraiko over 4 years ago
- 1 comment
#27 - Mouse status getting
Issue -
State: closed - Opened by Rombersoft over 4 years ago
- 2 comments
#27 - Mouse status getting
Issue -
State: closed - Opened by Rombersoft over 4 years ago
- 2 comments
#27 - Mouse status getting
Issue -
State: closed - Opened by Rombersoft over 4 years ago
- 2 comments
#26 - Where I can look full simple project with using Monogame.Forms.GL?
Issue -
State: closed - Opened by Rombersoft over 4 years ago
- 5 comments
#26 - Where I can look full simple project with using Monogame.Forms.GL?
Issue -
State: closed - Opened by Rombersoft over 4 years ago
- 5 comments
#25 - can monogame forms support the soundeffect?
Issue -
State: closed - Opened by hejoy91 over 4 years ago
- 3 comments
#25 - can monogame forms support the soundeffect?
Issue -
State: closed - Opened by hejoy91 over 4 years ago
- 3 comments
#25 - can monogame forms support the soundeffect?
Issue -
State: closed - Opened by hejoy91 over 4 years ago
- 3 comments
#24 - NullRef Exception in Draw() of MonoGameControl caused by form's WindowState.Maximized
Issue -
State: closed - Opened by energyuser over 4 years ago
- 9 comments
#24 - NullRef Exception in Draw() of MonoGameControl caused by form's WindowState.Maximized
Issue -
State: closed - Opened by energyuser over 4 years ago
- 9 comments
#24 - NullRef Exception in Draw() of MonoGameControl caused by form's WindowState.Maximized
Issue -
State: closed - Opened by energyuser over 4 years ago
- 9 comments
#23 - Fixed Time Step
Issue -
State: closed - Opened by venedele over 4 years ago
- 1 comment
#23 - Fixed Time Step
Issue -
State: closed - Opened by venedele over 4 years ago
- 1 comment
#23 - Fixed Time Step
Issue -
State: closed - Opened by venedele over 4 years ago
- 1 comment
#23 - Fixed Time Step
Issue -
State: closed - Opened by venedele over 4 years ago
- 1 comment
#22 - Template support for Visual Studio 2019
Issue -
State: closed - Opened by CoolBots almost 5 years ago
- 2 comments
Labels: request
#22 - Template support for Visual Studio 2019
Issue -
State: closed - Opened by CoolBots almost 5 years ago
- 2 comments
Labels: request
#21 - FileNotFoundException for SharpDX.XAudio2 caused by migrating packages.config to PackageReference
Issue -
State: closed - Opened by energyuser almost 5 years ago
- 2 comments
#21 - FileNotFoundException for SharpDX.XAudio2 caused by migrating packages.config to PackageReference
Issue -
State: closed - Opened by energyuser almost 5 years ago
- 2 comments
#21 - FileNotFoundException for SharpDX.XAudio2 caused by migrating packages.config to PackageReference
Issue -
State: closed - Opened by energyuser almost 5 years ago
- 2 comments
#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project
Issue -
State: closed - Opened by energyuser about 5 years ago
- 5 comments
Labels: by design
#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project
Issue -
State: closed - Opened by energyuser about 5 years ago
- 5 comments
Labels: by design
#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project
Issue -
State: closed - Opened by energyuser about 5 years ago
- 5 comments
Labels: by design
#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project
Issue -
State: closed - Opened by energyuser about 5 years ago
- 5 comments
Labels: by design
#19 - Controls in two different forms | OpenGL
Issue -
State: closed - Opened by Kanewersa about 5 years ago
- 1 comment
Labels: bug
#19 - Controls in two different forms | OpenGL
Issue -
State: closed - Opened by Kanewersa about 5 years ago
- 1 comment
Labels: bug
#18 - Mac / LinuX support (Mono WinForms)? Alternatives?
Issue -
State: closed - Opened by therhinodude about 5 years ago
- 1 comment
#18 - Mac / LinuX support (Mono WinForms)? Alternatives?
Issue -
State: closed - Opened by therhinodude about 5 years ago
- 1 comment
#17 - TextureBox?
Issue -
State: closed - Opened by Shadowblitz16 over 5 years ago
- 11 comments
Labels: question
#16 - Eto.Forms
Issue -
State: closed - Opened by Shadowblitz16 over 5 years ago
- 1 comment
Labels: question
#16 - Eto.Forms
Issue -
State: closed - Opened by Shadowblitz16 over 5 years ago
- 1 comment
Labels: question
#16 - Eto.Forms
Issue -
State: closed - Opened by Shadowblitz16 over 5 years ago
- 1 comment
Labels: question
#16 - Eto.Forms
Issue -
State: closed - Opened by Shadowblitz16 over 5 years ago
- 1 comment
Labels: question
#15 - Videos
Issue -
State: closed - Opened by lofcz over 5 years ago
- 4 comments
#15 - Videos
Issue -
State: closed - Opened by lofcz over 5 years ago
- 4 comments
#15 - Videos
Issue -
State: closed - Opened by lofcz over 5 years ago
- 4 comments
#15 - Videos
Issue -
State: closed - Opened by lofcz over 5 years ago
- 4 comments
#14 - [bug] SharpDX 4.2
Issue -
State: closed - Opened by lofcz almost 6 years ago
#14 - [bug] SharpDX 4.2
Issue -
State: closed - Opened by lofcz almost 6 years ago
#13 - [question] Simple shapes
Issue -
State: closed - Opened by lofcz almost 6 years ago
- 1 comment
#12 - 60 fps
Issue -
State: closed - Opened by lofcz almost 6 years ago
- 8 comments
#11 - Forms.GL doesn't exit debugging on close
Issue -
State: closed - Opened by VahnRPG almost 6 years ago
- 5 comments
#11 - Forms.GL doesn't exit debugging on close
Issue -
State: closed - Opened by VahnRPG almost 6 years ago
- 5 comments
#11 - Forms.GL doesn't exit debugging on close
Issue -
State: closed - Opened by VahnRPG almost 6 years ago
- 5 comments
#11 - Forms.GL doesn't exit debugging on close
Issue -
State: closed - Opened by VahnRPG almost 6 years ago
- 5 comments
#10 - MonoGame Control on a Panel resets his scrollbars on MouseOver
Issue -
State: closed - Opened by BlizzCrafter about 6 years ago
Labels: WindowsForms bug
#10 - MonoGame Control on a Panel resets his scrollbars on MouseOver
Issue -
State: closed - Opened by BlizzCrafter about 6 years ago
Labels: WindowsForms bug
#9 - is there a equivalent of Load, Unload, and Update for monogame forms?
Issue -
State: closed - Opened by Shadowblitz16 about 6 years ago
- 3 comments
Labels: question
#9 - is there a equivalent of Load, Unload, and Update for monogame forms?
Issue -
State: closed - Opened by Shadowblitz16 about 6 years ago
- 3 comments
Labels: question
#9 - is there a equivalent of Load, Unload, and Update for monogame forms?
Issue -
State: closed - Opened by Shadowblitz16 about 6 years ago
- 3 comments
Labels: question
#9 - is there a equivalent of Load, Unload, and Update for monogame forms?
Issue -
State: closed - Opened by Shadowblitz16 about 6 years ago
- 3 comments
Labels: question
#8 - DrawWindow's Draw() method causing screen update problems
Issue -
State: closed - Opened by ssDko about 6 years ago
- 2 comments
#8 - DrawWindow's Draw() method causing screen update problems
Issue -
State: closed - Opened by ssDko about 6 years ago
- 2 comments
#8 - DrawWindow's Draw() method causing screen update problems
Issue -
State: closed - Opened by ssDko about 6 years ago
- 2 comments
#7 - Events >.>
Issue -
State: closed - Opened by SpiceyWolf over 6 years ago
- 4 comments
#7 - Events >.>
Issue -
State: closed - Opened by SpiceyWolf over 6 years ago
- 4 comments
#7 - Events >.>
Issue -
State: closed - Opened by SpiceyWolf over 6 years ago
- 4 comments
#6 - I encountered an application interruption while running
Issue -
State: closed - Opened by esengine over 6 years ago
#6 - I encountered an application interruption while running
Issue -
State: closed - Opened by esengine over 6 years ago
#6 - I encountered an application interruption while running
Issue -
State: closed - Opened by esengine over 6 years ago
#6 - I encountered an application interruption while running
Issue -
State: closed - Opened by esengine over 6 years ago
#5 - Does this work on VS 2017 and MonoGame 3.6?
Issue -
State: closed - Opened by Shadowblitz16 over 6 years ago
- 11 comments
Labels: question
#5 - Does this work on VS 2017 and MonoGame 3.6?
Issue -
State: closed - Opened by Shadowblitz16 over 6 years ago
- 11 comments
Labels: question