Ecosyste.ms: Issues

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GitHub / BlizzCrafter/MonoGame.Forms issues and pull requests

#48 - Cross platform compatible?

Issue - State: closed - Opened by leandrocurioso 17 days ago - 1 comment

#47 - possible memory leak while resizing ?

Issue - State: open - Opened by ZartoxGD about 2 months ago - 2 comments
Labels: bug

#46 - Freeze while clicking/moving the title bar

Issue - State: open - Opened by Elem8100 12 months ago

#45 - BlazorWebView transparent background impossible to set

Issue - State: open - Opened by BlizzCrafter about 1 year ago
Labels: Blazor

#44 - [Net6] Nuget Package not usable in Net6 projects

Issue - State: closed - Opened by BlizzCrafter about 1 year ago - 6 comments
Labels: help wanted, Net6.0

#43 - anti-aliasing problem

Issue - State: closed - Opened by Elem8100 over 1 year ago - 2 comments

#42 - Lost input

Issue - State: closed - Opened by Elem8100 almost 2 years ago - 5 comments

#41 - latest monogame

Issue - State: closed - Opened by ghost about 2 years ago - 1 comment

#40 - Question

Issue - State: closed - Opened by EzeKees about 2 years ago - 1 comment

#39 - monogame version

Issue - State: closed - Opened by ghost over 2 years ago - 2 comments

#39 - monogame version

Issue - State: closed - Opened by ghost over 2 years ago - 2 comments

#39 - monogame version

Issue - State: closed - Opened by ghost over 2 years ago - 2 comments

#38 - supported .net frameworks

Issue - State: closed - Opened by ghost over 2 years ago - 5 comments
Labels: enhancement

#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.

Pull Request - State: open - Opened by FenzWeirdo over 3 years ago

#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.

Pull Request - State: open - Opened by FenzWeirdo over 3 years ago

#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.

Pull Request - State: open - Opened by FenzWeirdo over 3 years ago

#37 - Changing from .NET Framework 4.5.1 to .NET 5.0.

Pull Request - State: closed - Opened by FenzDev over 3 years ago - 1 comment

#36 - Monogame.Forms not rendering blue screen after building solution

Issue - State: closed - Opened by RamiMorrar over 3 years ago - 7 comments

#35 - Add properties to GameControl to control when the game loop should up…

Pull Request - State: closed - Opened by aszpreece over 3 years ago - 2 comments

#34 - Error while building project that uses MonoGame.Forms, on Linux

Issue - State: closed - Opened by randrade23 over 3 years ago - 3 comments

#34 - Error while building project that uses MonoGame.Forms, on Linux

Issue - State: closed - Opened by randrade23 over 3 years ago - 3 comments

#34 - Error while building project that uses MonoGame.Forms, on Linux

Issue - State: closed - Opened by randrade23 over 3 years ago - 3 comments

#33 - Requesting to update .Net5 Form Support

Issue - State: closed - Opened by maniX101 over 3 years ago - 4 comments
Labels: duplicate, question

#33 - Requesting to update .Net5 Form Support

Issue - State: closed - Opened by maniX101 over 3 years ago - 4 comments
Labels: duplicate, question

#33 - Requesting to update .Net5 Form Support

Issue - State: closed - Opened by maniX101 over 3 years ago - 4 comments
Labels: duplicate, question

#32 - How do I create a spritefont?

Issue - State: closed - Opened by jasons-codes about 4 years ago - 2 comments

#32 - How do I create a spritefont?

Issue - State: closed - Opened by jasons-codes about 4 years ago - 2 comments

#32 - How do I create a spritefont?

Issue - State: closed - Opened by jasons-codes about 4 years ago - 2 comments

#30 - Can It be used in .Net Core

Issue - State: closed - Opened by OAguinagalde over 4 years ago - 1 comment

#29 - Referencing GraphicsDevice causes a NullReferenceException

Issue - State: closed - Opened by CatoNator over 4 years ago - 2 comments

#29 - Referencing GraphicsDevice causes a NullReferenceException

Issue - State: closed - Opened by CatoNator over 4 years ago - 2 comments

#29 - Referencing GraphicsDevice causes a NullReferenceException

Issue - State: closed - Opened by CatoNator over 4 years ago - 2 comments

#29 - Referencing GraphicsDevice causes a NullReferenceException

Issue - State: closed - Opened by CatoNator over 4 years ago - 2 comments

#28 - Not suitable for 3D renders

Issue - State: closed - Opened by Soraiko over 4 years ago - 1 comment

#28 - Not suitable for 3D renders

Issue - State: closed - Opened by Soraiko over 4 years ago - 1 comment

#27 - Mouse status getting

Issue - State: closed - Opened by Rombersoft over 4 years ago - 2 comments

#27 - Mouse status getting

Issue - State: closed - Opened by Rombersoft over 4 years ago - 2 comments

#27 - Mouse status getting

Issue - State: closed - Opened by Rombersoft over 4 years ago - 2 comments

#26 - Where I can look full simple project with using Monogame.Forms.GL?

Issue - State: closed - Opened by Rombersoft over 4 years ago - 5 comments

#26 - Where I can look full simple project with using Monogame.Forms.GL?

Issue - State: closed - Opened by Rombersoft over 4 years ago - 5 comments

#25 - can monogame forms support the soundeffect?

Issue - State: closed - Opened by hejoy91 over 4 years ago - 3 comments

#25 - can monogame forms support the soundeffect?

Issue - State: closed - Opened by hejoy91 over 4 years ago - 3 comments

#25 - can monogame forms support the soundeffect?

Issue - State: closed - Opened by hejoy91 over 4 years ago - 3 comments

#23 - Fixed Time Step

Issue - State: closed - Opened by venedele over 4 years ago - 1 comment

#23 - Fixed Time Step

Issue - State: closed - Opened by venedele over 4 years ago - 1 comment

#23 - Fixed Time Step

Issue - State: closed - Opened by venedele over 4 years ago - 1 comment

#23 - Fixed Time Step

Issue - State: closed - Opened by venedele over 4 years ago - 1 comment

#22 - Template support for Visual Studio 2019

Issue - State: closed - Opened by CoolBots almost 5 years ago - 2 comments
Labels: request

#22 - Template support for Visual Studio 2019

Issue - State: closed - Opened by CoolBots almost 5 years ago - 2 comments
Labels: request

#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project

Issue - State: closed - Opened by energyuser about 5 years ago - 5 comments
Labels: by design

#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project

Issue - State: closed - Opened by energyuser about 5 years ago - 5 comments
Labels: by design

#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project

Issue - State: closed - Opened by energyuser about 5 years ago - 5 comments
Labels: by design

#20 - [DX] Texture appears scaled in MonoGameControl, but not in MonoGame project

Issue - State: closed - Opened by energyuser about 5 years ago - 5 comments
Labels: by design

#19 - Controls in two different forms | OpenGL

Issue - State: closed - Opened by Kanewersa about 5 years ago - 1 comment
Labels: bug

#19 - Controls in two different forms | OpenGL

Issue - State: closed - Opened by Kanewersa about 5 years ago - 1 comment
Labels: bug

#18 - Mac / LinuX support (Mono WinForms)? Alternatives?

Issue - State: closed - Opened by therhinodude about 5 years ago - 1 comment

#18 - Mac / LinuX support (Mono WinForms)? Alternatives?

Issue - State: closed - Opened by therhinodude about 5 years ago - 1 comment

#17 - TextureBox?

Issue - State: closed - Opened by Shadowblitz16 over 5 years ago - 11 comments
Labels: question

#16 - Eto.Forms

Issue - State: closed - Opened by Shadowblitz16 over 5 years ago - 1 comment
Labels: question

#16 - Eto.Forms

Issue - State: closed - Opened by Shadowblitz16 over 5 years ago - 1 comment
Labels: question

#16 - Eto.Forms

Issue - State: closed - Opened by Shadowblitz16 over 5 years ago - 1 comment
Labels: question

#16 - Eto.Forms

Issue - State: closed - Opened by Shadowblitz16 over 5 years ago - 1 comment
Labels: question

#15 - Videos

Issue - State: closed - Opened by lofcz over 5 years ago - 4 comments

#15 - Videos

Issue - State: closed - Opened by lofcz over 5 years ago - 4 comments

#15 - Videos

Issue - State: closed - Opened by lofcz over 5 years ago - 4 comments

#15 - Videos

Issue - State: closed - Opened by lofcz over 5 years ago - 4 comments

#14 - [bug] SharpDX 4.2

Issue - State: closed - Opened by lofcz almost 6 years ago

#14 - [bug] SharpDX 4.2

Issue - State: closed - Opened by lofcz almost 6 years ago

#13 - [question] Simple shapes

Issue - State: closed - Opened by lofcz almost 6 years ago - 1 comment

#12 - 60 fps

Issue - State: closed - Opened by lofcz almost 6 years ago - 8 comments

#11 - Forms.GL doesn't exit debugging on close

Issue - State: closed - Opened by VahnRPG almost 6 years ago - 5 comments

#11 - Forms.GL doesn't exit debugging on close

Issue - State: closed - Opened by VahnRPG almost 6 years ago - 5 comments

#11 - Forms.GL doesn't exit debugging on close

Issue - State: closed - Opened by VahnRPG almost 6 years ago - 5 comments

#11 - Forms.GL doesn't exit debugging on close

Issue - State: closed - Opened by VahnRPG almost 6 years ago - 5 comments

#10 - MonoGame Control on a Panel resets his scrollbars on MouseOver

Issue - State: closed - Opened by BlizzCrafter about 6 years ago
Labels: WindowsForms bug

#10 - MonoGame Control on a Panel resets his scrollbars on MouseOver

Issue - State: closed - Opened by BlizzCrafter about 6 years ago
Labels: WindowsForms bug

#9 - is there a equivalent of Load, Unload, and Update for monogame forms?

Issue - State: closed - Opened by Shadowblitz16 about 6 years ago - 3 comments
Labels: question

#9 - is there a equivalent of Load, Unload, and Update for monogame forms?

Issue - State: closed - Opened by Shadowblitz16 about 6 years ago - 3 comments
Labels: question

#9 - is there a equivalent of Load, Unload, and Update for monogame forms?

Issue - State: closed - Opened by Shadowblitz16 about 6 years ago - 3 comments
Labels: question

#9 - is there a equivalent of Load, Unload, and Update for monogame forms?

Issue - State: closed - Opened by Shadowblitz16 about 6 years ago - 3 comments
Labels: question

#8 - DrawWindow's Draw() method causing screen update problems

Issue - State: closed - Opened by ssDko about 6 years ago - 2 comments

#8 - DrawWindow's Draw() method causing screen update problems

Issue - State: closed - Opened by ssDko about 6 years ago - 2 comments

#8 - DrawWindow's Draw() method causing screen update problems

Issue - State: closed - Opened by ssDko about 6 years ago - 2 comments

#7 - Events >.>

Issue - State: closed - Opened by SpiceyWolf over 6 years ago - 4 comments

#7 - Events >.>

Issue - State: closed - Opened by SpiceyWolf over 6 years ago - 4 comments

#7 - Events >.>

Issue - State: closed - Opened by SpiceyWolf over 6 years ago - 4 comments

#6 - I encountered an application interruption while running

Issue - State: closed - Opened by esengine over 6 years ago

#6 - I encountered an application interruption while running

Issue - State: closed - Opened by esengine over 6 years ago

#6 - I encountered an application interruption while running

Issue - State: closed - Opened by esengine over 6 years ago

#6 - I encountered an application interruption while running

Issue - State: closed - Opened by esengine over 6 years ago

#5 - Does this work on VS 2017 and MonoGame 3.6?

Issue - State: closed - Opened by Shadowblitz16 over 6 years ago - 11 comments
Labels: question

#5 - Does this work on VS 2017 and MonoGame 3.6?

Issue - State: closed - Opened by Shadowblitz16 over 6 years ago - 11 comments
Labels: question