Ecosyste.ms: Issues
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GitHub / Bauxitedev/godot-jigglebones issues and pull requests
#12 - No Collision
Issue -
State: open - Opened by deodatopr 11 months ago
- 3 comments
#11 - failed on godouw 3 lts
Issue -
State: open - Opened by stickylab about 1 year ago
- 1 comment
#10 - Updated to 3.5 godot
Pull Request -
State: open - Opened by zk0x almost 2 years ago
#9 - Feature: Add the possibility to interact with the collision spheres
Issue -
State: open - Opened by sanyi12 almost 3 years ago
#8 - skeleton var is returning null even if you put jigglebone as a child
Issue -
State: open - Opened by Crogarox almost 3 years ago
- 3 comments
#7 - Update for 3.2 and compat with IK LookAt
Pull Request -
State: open - Opened by yaelatletl about 4 years ago
- 1 comment
#6 - Part of mesh randomly disappears
Issue -
State: open - Opened by lexferreira89 over 4 years ago
- 2 comments
#5 - Update addon for Godot 3.2, twisted jigglebones.
Issue -
State: open - Opened by Corruptinator almost 5 years ago
- 10 comments
#4 - jigglebones dissapear randomly in the middle of the game? O_o
Issue -
State: open - Opened by aztecsensei over 5 years ago
- 1 comment
#3 - scene fails to load! help
Issue -
State: closed - Opened by aztecsensei almost 6 years ago
- 4 comments
#2 - Is there a way to limit movement/add collisions?
Issue -
State: closed - Opened by PLyczkowski about 6 years ago
- 2 comments
#1 - Reversed jiggle motion when model in move
Issue -
State: open - Opened by kubecz3k over 6 years ago
- 4 comments