Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Baezon/pof-tools issues and pull requests
#163 - Display bbox radius offset buttons
Pull Request -
State: closed - Opened by Baezon 4 months ago
Labels: enhancement
#162 - Add recalculation of visual center
Pull Request -
State: closed - Opened by Baezon 4 months ago
Labels: enhancement
#161 - Lots of dependency updates and suppress egui undo
Pull Request -
State: closed - Opened by Baezon 4 months ago
Labels: enhancement, clean up
#160 - FR: Auto Visual Center
Issue -
State: closed - Opened by MjnMixael 5 months ago
Labels: enhancement
#159 - Virus detected in download
Issue -
State: closed - Opened by lordwahu 5 months ago
- 2 comments
#158 - Broken pof files on versions 1.5.0 to 1.5.2
Issue -
State: closed - Opened by Baezon 6 months ago
- 1 comment
Labels: bug
#157 - Two small fixes
Pull Request -
State: closed - Opened by Baezon 7 months ago
Labels: fix
#156 - Fix errors not being rechecked on detail objects change
Pull Request -
State: closed - Opened by Baezon 8 months ago
Labels: fix
#155 - Fix dock paths take 2
Pull Request -
State: closed - Opened by Baezon 8 months ago
Labels: fix
#154 - FR for POF format addition: collision meshes
Issue -
State: open - Opened by EatThePath 8 months ago
#153 - Small fix for 'untextured' texture slot selection
Pull Request -
State: closed - Opened by Baezon 9 months ago
Labels: fix
#152 - Fix accidental shadow with reading dock points
Pull Request -
State: closed - Opened by Baezon 9 months ago
Labels: fix
#151 - Small fix and new clippy warnings
Pull Request -
State: closed - Opened by Baezon 9 months ago
Labels: fix, clean up
#150 - Docking bay UX improvements
Pull Request -
State: closed - Opened by Baezon 9 months ago
Labels: enhancement
#149 - Small fix to header translating transformations
Pull Request -
State: closed - Opened by Baezon 9 months ago
Labels: fix
#148 - Proper pof import
Pull Request -
State: closed - Opened by Baezon 9 months ago
- 1 comment
Labels: enhancement
#147 - gltf 1.3 update
Pull Request -
State: closed - Opened by EatThePath 9 months ago
#146 - Several bug fixes
Pull Request -
State: closed - Opened by Baezon 10 months ago
Labels: fix
#145 - detail0 non zero offset warning
Pull Request -
State: closed - Opened by Baezon 11 months ago
Labels: fix
#144 - Sanitize debris and detail levels on parse
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#143 - guard against no subobject eye points
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#142 - Warning for misnamed sub-objects
Issue -
State: open - Opened by SerialMascot about 1 year ago
- 1 comment
#141 - Display unnamed tree vals
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#140 - Write and read translation axis in .dae and .gltf
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#139 - Filter out parsed -1 path nums on docking bays
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#138 - Improve dae texcoord set handling
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#137 - reset tree val before recalc helpers
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#136 - Allow for merging textures
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: enhancement
#135 - Negative scaling is ok
Pull Request -
State: closed - Opened by Baezon about 1 year ago
Labels: fix
#134 - reset tree selection on model load
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#133 - Fixes and improvements for dupe name warnings/errors
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement, fix
#132 - FR: undo for transforms
Issue -
State: open - Opened by SerialMascot over 1 year ago
Labels: enhancement
#131 - No hovering lollipops outside the viewport
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#130 - warn/handle no-subsystem turrets
Issue -
State: open - Opened by EatThePath over 1 year ago
- 1 comment
Labels: bug
#129 - Fix two bugs with secondary hovering
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#128 - Add 'orient display'
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#127 - add turret fov display
Pull Request -
State: closed - Opened by Baezon over 1 year ago
- 1 comment
Labels: enhancement
#126 - add InvalidDockParentSubmodel warning
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#125 - update nalgebra versions
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#124 - pof crate nalgebra versions causes conflicts
Issue -
State: closed - Opened by qazwsxal over 1 year ago
- 2 comments
#123 - Model Malia.pof causes pof-tools crash
Issue -
State: closed - Opened by tomimaki over 1 year ago
- 4 comments
#122 - Suggest "invisible" for ignored textures
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#121 - Ensure gltf writes transposed matrices
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#120 - Make utf8 string conversions lossy so they're infalliable
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#119 - Fix performance bug
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#118 - Ensure polygon normals are transformed too
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#117 - Transform shield normals too
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#116 - Update pof data when transforming the header
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#115 - Ensure no object parent cycles
Issue -
State: open - Opened by Baezon over 1 year ago
#114 - Properly refresh properties panel when lollipop is click selected
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#113 - FR: confirmation on close with unsaved changes
Issue -
State: open - Opened by EatThePath over 1 year ago
Labels: enhancement
#112 - fix copy paste mistake
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#111 - remove `parent out of order` assert
Pull Request -
State: closed - Opened by Baezon over 1 year ago
- 3 comments
Labels: fix
#110 - Add an undo system
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#109 - Ensure dock lollipops are highlighted if hovered too
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#108 - Fix up vector angle display
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#107 - No Default Scene error message for GLTF parsing.
Pull Request -
State: closed - Opened by qazwsxal over 1 year ago
- 2 comments
#106 - Add more drag controls
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: enhancement
#105 - Clippy fixes
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#104 - Dont offset dock points for parent submodel
Pull Request -
State: closed - Opened by Baezon over 1 year ago
Labels: fix
#103 - Lollipop dragging
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#102 - Add "Delete Submodel" Button
Issue -
State: open - Opened by BMagnu almost 2 years ago
Labels: enhancement
#101 - Fix subobj name duplication detection
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#100 - Add orthographic and other camera views
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#99 - Add warnings and checks for invalid uvec/fvec
Pull Request -
State: open - Opened by Talon1024 almost 2 years ago
#98 - Update egui and related libraries
Pull Request -
State: closed - Opened by Talon1024 almost 2 years ago
- 2 comments
#97 - Fix a crash when modifying turrets
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#96 - Properly display destroyed models
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement, fix
#95 - Add support for translation axis/type
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#94 - Increase precision of moi calculation
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#93 - Always ensure a $ on special point names
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#92 - Import turrets by direct objects
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#91 - Display height/width/length
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#90 - Add pcs2 style global import
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
- 1 comment
Labels: enhancement
#89 - Add some subobject name related errors
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#88 - Add manual detail level selection
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#88 - Add manual detail level selection
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#88 - Add manual detail level selection
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#88 - Add manual detail level selection
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement
#87 - Fix a bug with some dae imports
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#87 - Fix a bug with some dae imports
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#87 - Fix a bug with some dae imports
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#87 - Fix a bug with some dae imports
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#87 - Fix a bug with some dae imports
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: fix
#86 - flush NaN to 0 during glTF export
Pull Request -
State: closed - Opened by digama0 almost 2 years ago
#86 - flush NaN to 0 during glTF export
Pull Request -
State: closed - Opened by digama0 almost 2 years ago
#86 - flush NaN to 0 during glTF export
Pull Request -
State: closed - Opened by digama0 almost 2 years ago
#86 - flush NaN to 0 during glTF export
Pull Request -
State: closed - Opened by digama0 almost 2 years ago
#86 - flush NaN to 0 during glTF export
Pull Request -
State: closed - Opened by digama0 almost 2 years ago
#85 - gltf Bug?
Issue -
State: closed - Opened by wookieejedi almost 2 years ago
- 2 comments
Labels: bug
#85 - gltf Bug?
Issue -
State: closed - Opened by wookieejedi almost 2 years ago
- 2 comments
Labels: bug
#85 - gltf Bug?
Issue -
State: closed - Opened by wookieejedi almost 2 years ago
- 2 comments
Labels: bug
#85 - gltf Bug?
Issue -
State: closed - Opened by wookieejedi almost 2 years ago
- 2 comments
Labels: bug
#84 - Overhaul warnings, and do semantic name linking
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
- 1 comment
Labels: enhancement
#84 - Overhaul warnings, and do semantic name linking
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
- 1 comment
Labels: enhancement
#83 - Fix a bug with children of transformed objects
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement, fix
#83 - Fix a bug with children of transformed objects
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement, fix
#83 - Fix a bug with children of transformed objects
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement, fix
#83 - Fix a bug with children of transformed objects
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement, fix
#82 - Update egui and Add some qol improvements to collapsing tree values
Pull Request -
State: closed - Opened by Baezon almost 2 years ago
Labels: enhancement