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GitHub / Arvtesh/UnityFx.Outline issues and pull requests

#79 - Using MK Toon Shaders, Outline does Not Work

Issue - State: open - Opened by Orionhart 8 months ago

#78 - Layer Collections not working in URP

Issue - State: open - Opened by PijusVose about 1 year ago - 1 comment

#76 - Appears to not work in URP with unity 2023.2.3

Issue - State: open - Opened by dizzy2003 about 1 year ago - 1 comment

#75 - Error when building for Windows

Issue - State: open - Opened by blair-ahlquist over 1 year ago - 2 comments

#74 - URP 14.0.8 Issue with 'Enable Depth Testing' Property

Issue - State: open - Opened by james-arndt over 1 year ago - 7 comments

#73 - Console errors

Issue - State: open - Opened by mancj over 1 year ago - 1 comment

#72 - URP Web GL Builds

Issue - State: open - Opened by JamesMcGhee over 1 year ago - 1 comment

#71 - IgnoreLayers off by 1 error.

Issue - State: open - Opened by KonstantinRudolph over 1 year ago - 3 comments

#68 - Update URP OutlineColor shader to remove bug

Pull Request - State: closed - Opened by J0m1ty almost 2 years ago - 1 comment

#67 - Shader animated objects not working

Issue - State: open - Opened by StefanWokusch almost 2 years ago - 1 comment

#65 - Problems with Metal on 2022.2.1f1

Issue - State: open - Opened by dev-fredericfox about 2 years ago - 2 comments

#64 - Update package.json

Pull Request - State: closed - Opened by SAM-tak about 2 years ago

#63 - Alpha Testing not working

Issue - State: closed - Opened by Casey-Hofland about 2 years ago - 6 comments

#62 - Fix Depth Outlines for URP 13+

Pull Request - State: closed - Opened by CaseyHofland about 2 years ago - 2 comments

#60 - URP 13+ depth issue turning screen full black (with Fix inside)

Issue - State: closed - Opened by Sir3eBpA about 2 years ago - 1 comment

#59 - URP 14.0 incompatibility

Issue - State: open - Opened by vertxxyz over 2 years ago - 2 comments

#58 - How to avoid drawing outline on other objects?

Issue - State: open - Opened by efeurun over 2 years ago - 3 comments

#57 - Need a better method to prevent children from receiving outlines

Issue - State: open - Opened by insominx over 2 years ago - 2 comments

#56 - Try using Jump Flood Algorithm to lower processing cost of thick outlines

Issue - State: open - Opened by Arvtesh almost 3 years ago
Labels: enhancement

#55 - [URP] Overlay camera also draws outline

Issue - State: open - Opened by STARasGAMES almost 3 years ago - 1 comment
Labels: enhancement

#54 - [URP] OutlinePass doesn't restore default render targets which break further rendering

Issue - State: open - Opened by STARasGAMES almost 3 years ago - 3 comments
Labels: bug

#53 - RenderingLayerMask not set correctly?

Issue - State: open - Opened by Wyvernius about 3 years ago - 3 comments
Labels: enhancement

#52 - Errors when running profiler

Issue - State: open - Opened by mihakrajnc about 3 years ago - 6 comments
Labels: duplicate

#51 - Black screen when rendering with two cameras and depth testing

Issue - State: open - Opened by mihakrajnc about 3 years ago - 4 comments
Labels: question

#50 - Lag when testing on standalone Oculus Quest 2 build with URP

Issue - State: open - Opened by angelhodar about 3 years ago - 4 comments
Labels: enhancement

#49 - Wrong outline with OpenGLES2 graphic API (Also WebGL 1.0)

Issue - State: closed - Opened by AGM-GR about 3 years ago - 5 comments
Labels: bug

#46 - Not working in Editor with Android build settings

Issue - State: closed - Opened by blair-ahlquist over 3 years ago

#45 - Outline not working in WebGL 1.0 builds

Issue - State: closed - Opened by AGM-GR over 3 years ago - 2 comments
Labels: bug

#44 - Missing Profiler.EndSample (BeginSample and EndSample count must match): OutlinePass

Issue - State: closed - Opened by Delt06 over 3 years ago - 6 comments
Labels: bug

#43 - Outlines not showing

Issue - State: closed - Opened by MELTPACK over 3 years ago - 4 comments

#42 - HDR Color picker support for OutlineSettings in URP/others

Issue - State: closed - Opened by ste-phil over 3 years ago - 1 comment
Labels: enhancement

#41 - [Script] Per-object outline for URP

Issue - State: closed - Opened by Maclay74 over 3 years ago - 1 comment
Labels: question

#40 - Fixes URP depth testing with MSAA and using OutlineLayers (#39)

Pull Request - State: closed - Opened by AGM-GR over 3 years ago

#39 - URP depth testing does not work when MSAA is enabled and using OutlineLayers

Issue - State: closed - Opened by AGM-GR over 3 years ago - 1 comment
Labels: bug

#38 - Hide srp not support warning when urp toolkit for urp is installed.

Pull Request - State: closed - Opened by shaderqu over 3 years ago

#37 - Built-in package warns even if URP version is installed.

Issue - State: closed - Opened by shaderqu over 3 years ago - 2 comments
Labels: wontfix

#36 - Running an outline on every object?

Issue - State: closed - Opened by MELTPACK over 3 years ago - 1 comment
Labels: question

#35 - Just doesn't seem to work?

Issue - State: closed - Opened by MELTPACK over 3 years ago

#34 - Outline doesn't work in scene with no skybox. Built-in RP. OutlineBehaviour

Issue - State: closed - Opened by STARasGAMES over 3 years ago - 2 comments
Labels: wontfix

#33 - Outline of renderers with no material?

Issue - State: closed - Opened by STARasGAMES over 3 years ago - 3 comments
Labels: enhancement

#32 - Explicitly set renderers on OutlineBehaviour

Issue - State: open - Opened by STARasGAMES over 3 years ago - 10 comments
Labels: question

#31 - [BUG] Enable Depth Testing breaks outline in SceneView

Issue - State: closed - Opened by STARasGAMES over 3 years ago - 4 comments
Labels: wontfix

#28 - Add support for rendering URP sprite outlines

Issue - State: closed - Opened by Arvtesh almost 4 years ago - 1 comment
Labels: enhancement

#27 - Outline drastically decrease performance with ARFoundation

Issue - State: closed - Opened by parazite13 almost 4 years ago - 5 comments
Labels: help wanted

#26 - Warnings spamming the console on Unity 2020.2

Issue - State: closed - Opened by dnlbschff about 4 years ago - 2 comments
Labels: bug

#25 - InvalidCastException when entering play mode

Issue - State: closed - Opened by Vikesz12 about 4 years ago - 2 comments
Labels: bug

#24 - Show and hide outline on Objects in URP

Issue - State: closed - Opened by ATHellboy about 4 years ago - 5 comments
Labels: question

#23 - URP depth desting does not work when MSAA is enabled

Issue - State: closed - Opened by Arvtesh about 4 years ago
Labels: bug

#22 - Option to filter meshes by Rendering Layer Mask in Renderer component

Issue - State: closed - Opened by Weeeqt about 4 years ago
Labels: enhancement

#21 - URP outlines not working in Unity 2020.2

Issue - State: closed - Opened by Arvtesh over 4 years ago - 1 comment
Labels: bug

#20 - Screen turning black in URP

Issue - State: closed - Opened by LucaBGt over 4 years ago - 1 comment
Labels: question

#19 - Added opaque texture requirement to URP section

Pull Request - State: closed - Opened by joshcamas over 4 years ago - 4 comments

#18 - Depth testing on only one layer

Issue - State: closed - Opened by mashlol over 4 years ago - 1 comment
Labels: question

#17 - Lot of compile-time errors.

Issue - State: closed - Opened by VayKekaz over 4 years ago - 3 comments
Labels: question

#16 - Outlines only work in editor

Issue - State: closed - Opened by YahkubR over 4 years ago - 6 comments
Labels: bug

#15 - Remove object from layer?

Issue - State: closed - Opened by Noxalus over 4 years ago - 2 comments
Labels: question

#14 - Post-processing outlines on mobiles

Issue - State: closed - Opened by Arvtesh over 4 years ago
Labels: bug

#13 - Add support for single pass instanced rendering for VR

Issue - State: closed - Opened by Arvtesh over 4 years ago
Labels: enhancement

#12 - Merge objects in the same layer

Issue - State: closed - Opened by Noxalus over 4 years ago - 7 comments
Labels: enhancement, question

#11 - Add ability to set `CameraEvent` from inspector

Issue - State: closed - Opened by Arvtesh over 4 years ago
Labels: enhancement

#10 - alpha mask or cutout object support request

Issue - State: closed - Opened by weirdouncle over 4 years ago - 3 comments
Labels: enhancement

#9 - Add possibilty to select outline renderers using layer masks

Issue - State: closed - Opened by abogarsukov over 4 years ago
Labels: enhancement

#8 - Add `OutlineBuilder` helper behavior

Issue - State: closed - Opened by Arvtesh over 4 years ago
Labels: enhancement

#7 - Does not work on Android

Issue - State: closed - Opened by abogarsukov over 4 years ago
Labels: bug

#6 - Add HDRP support

Issue - State: open - Opened by Arvtesh almost 5 years ago - 2 comments
Labels: enhancement

#5 - Add URP support

Issue - State: closed - Opened by Arvtesh almost 5 years ago
Labels: enhancement

#4 - IndexOutOfRangeException when settings outline width to max value (32)

Issue - State: closed - Opened by abogarsukov almost 5 years ago
Labels: bug

#3 - does it work on urp project?

Issue - State: closed - Opened by wtksana almost 5 years ago - 3 comments
Labels: question

#1 - Hide outline based on depth ?

Issue - State: closed - Opened by jcrombez almost 5 years ago - 2 comments
Labels: enhancement