Ecosyste.ms: Issues

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GitHub / Anatta336/driven-decals issues and pull requests

#22 - Skip meshFilters with missing mesh.

Pull Request - State: open - Opened by alexmalyutindev 12 months ago

#21 - A NormalMap settings popup appears after adding the package

Issue - State: open - Opened by abond-sd over 2 years ago

#20 - Decal asset preview is blue (2021.2.11f1)

Issue - State: open - Opened by GyalayPaul over 2 years ago - 2 comments

#19 - 7.7.1 is surpport?

Issue - State: closed - Opened by jinsw1081 over 2 years ago - 1 comment

#18 - Handle edge case for empty meshfilters

Pull Request - State: open - Opened by thnewlands over 2 years ago

#18 - Handle edge case for empty meshfilters

Pull Request - State: open - Opened by thnewlands over 2 years ago

#17 - Flickr in virtual reality project.

Issue - State: open - Opened by cgwings812 almost 3 years ago - 1 comment

#16 - duplication / copy and pasting causes

Issue - State: open - Opened by mattgilldev about 3 years ago

#15 - error when autoproject with some houdini objects around.

Issue - State: open - Opened by thebenga over 3 years ago - 1 comment

#14 - Crashes with il2cpp

Issue - State: open - Opened by marcozakaria over 3 years ago

#13 - It doesn't support Skinned Mesh Renderers?

Issue - State: open - Opened by dorkbot over 3 years ago - 1 comment

#12 - Changing the decal asset at runtime

Issue - State: open - Opened by vikrrd over 3 years ago

#11 - Doesn't seem to work?

Issue - State: open - Opened by swimclubdunk over 3 years ago - 1 comment

#9 - A way to store the "ghost" mesh created by the decal

Issue - State: closed - Opened by JDK-LTA over 3 years ago

#8 - Prefabs not working correctly

Issue - State: open - Opened by SBird1337 over 3 years ago - 4 comments

#7 - Null purple material

Issue - State: open - Opened by alexh0101 over 3 years ago - 1 comment

#6 - sad NullReferenceException :(

Issue - State: closed - Opened by SjoesVersions over 3 years ago - 1 comment

#5 - Decal Asset Inspector issue

Issue - State: open - Opened by smoothblur almost 4 years ago - 12 comments

#4 - Runtime generation fails on "Batching Static" meshes

Issue - State: open - Opened by Anatta336 about 4 years ago - 2 comments

#3 - No 'git' executable was found

Issue - State: open - Opened by ImanCol about 4 years ago - 3 comments

#2 - Unity Package Manager Support

Pull Request - State: closed - Opened by Kenny5 over 4 years ago - 1 comment

#1 - Doesn't work with Unity's Terrain

Issue - State: closed - Opened by zwcloud over 4 years ago - 3 comments