Ecosyste.ms: Issues
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GitHub / Anatta336/driven-decals issues and pull requests
#22 - Skip meshFilters with missing mesh.
Pull Request -
State: open - Opened by alexmalyutindev 12 months ago
#21 - A NormalMap settings popup appears after adding the package
Issue -
State: open - Opened by abond-sd over 2 years ago
#20 - Decal asset preview is blue (2021.2.11f1)
Issue -
State: open - Opened by GyalayPaul over 2 years ago
- 2 comments
#19 - 7.7.1 is surpport?
Issue -
State: closed - Opened by jinsw1081 over 2 years ago
- 1 comment
#18 - Handle edge case for empty meshfilters
Pull Request -
State: open - Opened by thnewlands over 2 years ago
#18 - Handle edge case for empty meshfilters
Pull Request -
State: open - Opened by thnewlands over 2 years ago
#17 - Flickr in virtual reality project.
Issue -
State: open - Opened by cgwings812 almost 3 years ago
- 1 comment
#16 - duplication / copy and pasting causes
Issue -
State: open - Opened by mattgilldev about 3 years ago
#15 - error when autoproject with some houdini objects around.
Issue -
State: open - Opened by thebenga over 3 years ago
- 1 comment
#14 - Crashes with il2cpp
Issue -
State: open - Opened by marcozakaria over 3 years ago
#13 - It doesn't support Skinned Mesh Renderers?
Issue -
State: open - Opened by dorkbot over 3 years ago
- 1 comment
#12 - Changing the decal asset at runtime
Issue -
State: open - Opened by vikrrd over 3 years ago
#11 - Doesn't seem to work?
Issue -
State: open - Opened by swimclubdunk over 3 years ago
- 1 comment
#10 - "Auto-Repeat" projection only works if the inspector window is visible.
Issue -
State: open - Opened by Anatta336 over 3 years ago
#9 - A way to store the "ghost" mesh created by the decal
Issue -
State: closed - Opened by JDK-LTA over 3 years ago
#8 - Prefabs not working correctly
Issue -
State: open - Opened by SBird1337 over 3 years ago
- 4 comments
#7 - Null purple material
Issue -
State: open - Opened by alexh0101 over 3 years ago
- 1 comment
#6 - sad NullReferenceException :(
Issue -
State: closed - Opened by SjoesVersions over 3 years ago
- 1 comment
#5 - Decal Asset Inspector issue
Issue -
State: open - Opened by smoothblur almost 4 years ago
- 12 comments
#4 - Runtime generation fails on "Batching Static" meshes
Issue -
State: open - Opened by Anatta336 about 4 years ago
- 2 comments
#3 - No 'git' executable was found
Issue -
State: open - Opened by ImanCol about 4 years ago
- 3 comments
#2 - Unity Package Manager Support
Pull Request -
State: closed - Opened by Kenny5 over 4 years ago
- 1 comment
#1 - Doesn't work with Unity's Terrain
Issue -
State: closed - Opened by zwcloud over 4 years ago
- 3 comments