Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Allar/ue5-style-guide issues and pull requests
#104 - Thanks
Issue -
State: open - Opened by Ji-son 3 months ago
#103 - Would Love More Directory Structure Examples
Issue -
State: open - Opened by GuyPaddock 7 months ago
- 4 comments
#102 - "Bad example" follows established guidelines
Issue -
State: open - Opened by mika-koivuranta 8 months ago
- 3 comments
#99 - Updated folder structure
Pull Request -
State: closed - Opened by xuelongmu 12 months ago
#98 - UE4->UE5 renaming
Pull Request -
State: closed - Opened by xuelongmu 12 months ago
#97 - MetaSound Prefix? MS_ or A_?
Issue -
State: open - Opened by shaunrandall about 1 year ago
- 2 comments
#95 - Lack of direction around Data Asset naming
Issue -
State: open - Opened by Troto over 1 year ago
- 1 comment
#94 - Hi, I've made a translation to Vietnamese.
Pull Request -
State: open - Opened by kanyu over 1 year ago
#93 - Beautify Readme.md: 2e1 Example Project Content Structure
Pull Request -
State: open - Opened by ianfromdover almost 2 years ago
#92 - Data Validations
Issue -
State: open - Opened by Looped8 about 2 years ago
#91 - How should I handle name collisions from class variables to function variables and locals?
Issue -
State: open - Opened by namrog84 about 2 years ago
- 1 comment
#90 - Work files?
Issue -
State: open - Opened by ecker00 over 2 years ago
#89 - Update Readme.md: Volume Texture
Pull Request -
State: open - Opened by brugr9 over 2 years ago
#88 - Update V2 branch readme to UE5
Pull Request -
State: closed - Opened by laurencei over 2 years ago
#87 - Update readme to include UE5
Pull Request -
State: closed - Opened by laurencei over 2 years ago
#86 - Update UE5 style guide with respect to "Lyra example project"
Issue -
State: open - Opened by SVasilev over 2 years ago
- 1 comment
#85 - Struct prefix clashes with Static Mesh
Issue -
State: closed - Opened by bomborant over 2 years ago
- 1 comment
#84 - Title cheat me with Gamemakin UE4 Style Guide
Issue -
State: open - Opened by nikburnt over 2 years ago
- 2 comments
#83 - Fixed image links
Pull Request -
State: closed - Opened by AltoRetrato over 2 years ago
#81 - Section 0.3 - Broken Link
Issue -
State: open - Opened by houdinii over 2 years ago
#81 - Section 0.3 - Broken Link
Issue -
State: open - Opened by houdinii over 2 years ago
#80 - Merge Unreal Engine Style Guide Version 4.27 to UE5.0
Pull Request -
State: closed - Opened by SkinnyBruv over 2 years ago
#79 - Style guidelines for postprocessing buffers
Issue -
State: open - Opened by W-Drew almost 3 years ago
#78 - Add prefix for Control Rig
Pull Request -
State: closed - Opened by MakotoIchinose almost 3 years ago
- 2 comments
#77 - Cschulz theia patch 1
Pull Request -
State: closed - Opened by jmerwin-theia almost 3 years ago
#76 - Added French Translation link
Pull Request -
State: closed - Opened by Arnaud58 almost 3 years ago
#76 - Added French Translation link
Pull Request -
State: closed - Opened by Arnaud58 almost 3 years ago
#75 - SM instead of S for static meshes for some, um, logical reasons...
Issue -
State: closed - Opened by ImagineTheGames about 3 years ago
- 1 comment
#74 - UE5 Installation
Issue -
State: open - Opened by Liquid-Martin about 3 years ago
- 2 comments
#73 - Added file media source
Pull Request -
State: closed - Opened by Shentoza about 3 years ago
#72 - Added Brazilian Portuguese Translation link
Pull Request -
State: closed - Opened by danlvr about 3 years ago
#71 - Rework Table of contents
Pull Request -
State: closed - Opened by yh-sb about 3 years ago
#70 - PC_ for LiDAR point cloud data
Issue -
State: open - Opened by kmack about 3 years ago
#69 - Modular Gameplay Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
- 2 comments
Labels: enhancement, help wanted, question
#68 - MM_ for Master Materials, and new name for Master Materials
Issue -
State: open - Opened by Allar about 3 years ago
- 5 comments
Labels: enhancement
#67 - UI / UMG / Slate Naming Conventions and Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
- 3 comments
Labels: enhancement, help wanted, question
#66 - merge main to v2
Pull Request -
State: closed - Opened by Allar about 3 years ago
#64 - Open Call for All Proposals
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#63 - Virtual Production Naming Conventions and Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#62 - Nanite Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#61 - Levels / World Building Naming Conventions and Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#60 - Lumen Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#59 - Chaos Naming Conventions and Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
Labels: enhancement, help wanted, question
#58 - Niagara Naming Conventions and Best Practices
Issue -
State: open - Opened by Allar about 3 years ago
- 3 comments
Labels: enhancement, help wanted, question
#57 - Macro Libraries discouraged
Issue -
State: open - Opened by rewb0rn over 3 years ago
#56 - The execution result in the commandlet is empty, but it can work normally in the UE editor(UE_4.26.1)
Issue -
State: open - Opened by rocket574110 over 3 years ago
#55 - Where to put Static Meshes?
Issue -
State: open - Opened by DidibaDEV over 3 years ago
#54 - Animation Sequence and Sound Wave prefix conflict
Issue -
State: open - Opened by Software-Cat over 3 years ago
- 1 comment
#53 - Location of functional testing assets
Issue -
State: open - Opened by gryphonmyers over 3 years ago
#52 - Linter v2 for 4.26?
Issue -
State: closed - Opened by miltoncandelero almost 4 years ago
- 2 comments
#51 - Update README.md
Pull Request -
State: closed - Opened by kgasmalla almost 4 years ago
#50 - Missing editor utility widget prefix
Issue -
State: open - Opened by Neogene almost 4 years ago
- 1 comment
#49 - Update linter plugin URL in README.md
Pull Request -
State: closed - Opened by Peralysis about 4 years ago
#48 - Auto-opening a saved report in the browser is missing the protocol
Issue -
State: open - Opened by kmoschcau about 4 years ago
#47 - What about displacement maps?
Issue -
State: open - Opened by najmm01 over 4 years ago
- 3 comments
#46 - No Linux Plugin
Issue -
State: open - Opened by ericwomer over 4 years ago
- 1 comment
#45 - Update "Physical Asset" to "Physics Asset"
Pull Request -
State: closed - Opened by Ap3lsin4k over 4 years ago
#44 - Sound Concurrency uses _SC as a prefix instead of suffix
Issue -
State: open - Opened by FSpelbos over 4 years ago
#43 - More Detailed Folder Structure?
Issue -
State: open - Opened by ZeHipo over 4 years ago
- 3 comments
#42 - edited for grammar - removed triple negative in 2.2.3
Pull Request -
State: closed - Opened by michaelgold over 4 years ago
#41 - Remove link to https://gamemak.in, as it has an expired certificate
Pull Request -
State: closed - Opened by drichardson almost 5 years ago
#40 - Remove references to linter.
Pull Request -
State: closed - Opened by drichardson almost 5 years ago
#39 - Add prefix for Runtime Virtual Texture asset.
Pull Request -
State: closed - Opened by drichardson almost 5 years ago
#38 - Runtime Virtual Textures
Issue -
State: open - Opened by drichardson almost 5 years ago
#37 - README.md
Pull Request -
State: closed - Opened by yashrajbharti over 5 years ago
- 1 comment
#36 - Add _Decal suffix for issue #29.
Pull Request -
State: closed - Opened by drichardson over 5 years ago
#35 - Add prefixes for Substance plugin assets.
Pull Request -
State: closed - Opened by drichardson over 5 years ago
#34 - Add _M suffix for Metallic textures
Pull Request -
State: closed - Opened by drichardson over 5 years ago
- 1 comment
#33 - Substance asset prefixes
Issue -
State: closed - Opened by drichardson over 5 years ago
#32 - Missing Texture Suffix for Metallic
Issue -
State: closed - Opened by drichardson over 5 years ago
- 3 comments
#31 - Niagara prefixes
Issue -
State: open - Opened by drichardson over 5 years ago
- 10 comments
#30 - Your website's security certificate has expired
Issue -
State: closed - Opened by chambers almost 6 years ago
#29 - Decal Material
Issue -
State: closed - Opened by andreihaidu almost 6 years ago
- 3 comments
#28 - Update style guide plugin to UE4.20
Issue -
State: closed - Opened by kuletxcore almost 6 years ago
- 3 comments
#27 - Animation Sequence & Sound Wave prefixes in conflict
Issue -
State: closed - Opened by RicardoGuzmanVelasco about 6 years ago
- 1 comment
Labels: question
#26 - Physics Asset
Issue -
State: closed - Opened by Filip-Anicic about 6 years ago
- 1 comment
Labels: enhancement, question
#25 - Texture Suffix
Issue -
State: open - Opened by wilberolive about 6 years ago
- 6 comments
Labels: bug, enhancement, question
#24 - Add missing word to README.md
Pull Request -
State: closed - Opened by Flassari over 6 years ago
#23 - Linter
Issue -
State: closed - Opened by j over 6 years ago
- 1 comment
Labels: question
#22 - Fix sounds link
Pull Request -
State: closed - Opened by louisgv over 6 years ago
#21 - Conflicting namespace between SoundWave and Animation (A_)
Issue -
State: closed - Opened by louisgv over 6 years ago
- 3 comments
Labels: enhancement, question
#20 - added EQS
Pull Request -
State: closed - Opened by yatima1460 almost 7 years ago
#19 - Add/link/toc
Pull Request -
State: closed - Opened by akenatsu almost 7 years ago
#18 - fix from 4.2 to 4.3
Pull Request -
State: closed - Opened by akenatsu almost 7 years ago
#17 - update curves to shorter more sane option.
Pull Request -
State: open - Opened by MJBrune about 7 years ago
- 8 comments
Labels: enhancement, help wanted
#16 - Add Convention + Linter Support for Material Decals
Issue -
State: closed - Opened by Allar about 7 years ago
- 1 comment
Labels: bug, enhancement
#15 - Added 3.3.4
Pull Request -
State: closed - Opened by Allar about 7 years ago
#14 - Added "BC_" prefix for Blueprintable Actor and Scene Components
Pull Request -
State: closed - Opened by wanderrful over 7 years ago
- 3 comments
Labels: help wanted, question
#13 - Add Tutorial Blueprint
Issue -
State: closed - Opened by jonathanallvin over 7 years ago
- 3 comments
Labels: enhancement
#12 - fix typo
Pull Request -
State: closed - Opened by akenatsu over 7 years ago
#11 - Add Chinese Translation Link
Pull Request -
State: closed - Opened by skylens-inc over 7 years ago
- 1 comment
#10 - Post Process materials in Linter plugin not respecting this guide
Issue -
State: closed - Opened by Allar over 7 years ago
- 1 comment
Labels: bug
#9 - Fix/link
Pull Request -
State: closed - Opened by akenatsu over 7 years ago
#8 - Add Japanese translation
Pull Request -
State: closed - Opened by akenatsu over 7 years ago
- 1 comment
#7 - Spelling/wording change, "occurs" to "incurs"
Pull Request -
State: closed - Opened by schultzcole over 7 years ago
#6 - Add Russian translation
Pull Request -
State: closed - Opened by CosmoMyzrailGorynych almost 8 years ago
#5 - Add `Effects` section in Asset Name Modifiers ToC
Pull Request -
State: closed - Opened by CosmoMyzrailGorynych almost 8 years ago
#4 - Update License. We're not AngularJS.
Pull Request -
State: closed - Opened by CosmoMyzrailGorynych almost 8 years ago
- 1 comment
#3 - [Whoops] Missing 'Effects' section in pt. 1.2 ToC
Pull Request -
State: closed - Opened by CosmoMyzrailGorynych almost 8 years ago
#2 - Set WBP_ as prefered prefix for Widget Blueprints
Pull Request -
State: closed - Opened by CosmoMyzrailGorynych almost 8 years ago