Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / AlexIIL/LibMultiPart issues and pull requests

#69 - 1.21?

Issue - State: open - Opened by gkgoat1 6 months ago - 2 comments

#68 - Does not work with MineGate

Issue - State: open - Opened by inhalebees 7 months ago - 2 comments

#67 - Add "AbstractPart.preConvertNativeMultipart"

Pull Request - State: closed - Opened by AlexIIL over 1 year ago - 4 comments

#66 - 0.8.x-1.19.x Fix Insta-Break Causing Errors

Pull Request - State: closed - Opened by Kneelawk about 2 years ago - 1 comment

#63 - 0.8.x-1.19.x Add rotation/mirroring/transformation support

Pull Request - State: closed - Opened by Kneelawk about 2 years ago

#62 - Update to 1.19.3

Pull Request - State: closed - Opened by PTOM76 about 2 years ago - 1 comment

#61 - `CHUNK_UNLOAD` event is never fired

Issue - State: closed - Opened by Kneelawk about 2 years ago

#60 - `REMOVED` Event Should Be Fired For Only BlockState Removals

Issue - State: closed - Opened by Kneelawk about 2 years ago

#59 - [Feature] Pre- & Post- Transformation Methods

Issue - State: closed - Opened by Kneelawk about 2 years ago

#57 - `/setblock` never calls `onRemoved` on removed parts

Issue - State: closed - Opened by Kneelawk about 2 years ago - 9 comments

#56 - Client-side parts no-longer receive packets when placed

Issue - State: closed - Opened by Kneelawk over 2 years ago

#55 - Client-side `onAdded` called twice when loading world

Issue - State: closed - Opened by Kneelawk over 2 years ago - 1 comment

#54 - Add rotation/mirroring/transformation support

Pull Request - State: closed - Opened by Kneelawk over 2 years ago - 3 comments

#53 - Remove hasInitializedFromRemote check in NET_KEY_PART reader

Pull Request - State: closed - Opened by Kneelawk over 2 years ago - 2 comments

#52 - Create Schematic Crash

Issue - State: closed - Opened by ardissaps over 2 years ago - 2 comments
Labels: bug

#51 - Get running on 1.19

Pull Request - State: closed - Opened by Kneelawk over 2 years ago - 1 comment

#50 - Mixin incompatibility with MoreCulling

Issue - State: open - Opened by Juuxel over 2 years ago - 1 comment

#49 - Shape cache threading fix 2

Pull Request - State: closed - Opened by Kneelawk almost 3 years ago - 1 comment

#48 - `MultipartBlock.getCollisionShape` affected by same concurrency issue as in #37

Issue - State: closed - Opened by Kneelawk almost 3 years ago - 5 comments
Labels: bug

#47 - 0.7.3 (Fix server crash bug)

Pull Request - State: closed - Opened by PTOM76 almost 3 years ago - 6 comments

#46 - Missing translation for block.libmultipart.container

Issue - State: closed - Opened by Qendolin about 3 years ago - 5 comments

#45 - Add BlockHitResult version of `AbstractPart#getPickStack`

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 1 comment

#44 - Use BLOCK_OUTLINE event instead of WorldRenderer mixin

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 1 comment

#43 - Custom render backend mods don't support `WorldRenderer` mixins

Issue - State: closed - Opened by Kneelawk about 3 years ago

#42 - `AbstractPart#getPickStack` with provided BlockHitResult

Issue - State: closed - Opened by Technici4n about 3 years ago

#41 - Upgrade Gradle wrapper to 7.3.3

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 1 comment

#40 - Add gradle wrapper validation github workflow

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 1 comment

#39 - Improve thread-safety of PartContainer shape caches

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 1 comment

#38 - Fix sprint, fall, and iron golem particles

Pull Request - State: closed - Opened by Kneelawk about 3 years ago - 4 comments

#37 - Concurrency issue with caching in PartContainer

Issue - State: closed - Opened by Kneelawk about 3 years ago - 5 comments

#36 - Call BlockState.updateNeighbors to run Block.getStateForNeighborUpdate

Pull Request - State: closed - Opened by Juuxel about 3 years ago

#35 - PartRemoval.DROP_ITEMS throws about a missing loot parameter

Issue - State: closed - Opened by Juuxel about 3 years ago - 2 comments

#34 - Landing particles are MISSINGNO

Issue - State: closed - Opened by Micalobia about 3 years ago

#33 - Expose all block tick events as part events

Pull Request - State: closed - Opened by Juuxel over 3 years ago - 1 comment

#32 - Overlay parameter in PartRenderer.render is called breakProgress

Issue - State: closed - Opened by Juuxel over 3 years ago - 1 comment

#31 - PartLootParams.PART_TYPE isn't registered

Issue - State: closed - Opened by Juuxel over 3 years ago

#30 - Sprinting particles are always missing textures

Issue - State: closed - Opened by Juuxel over 3 years ago

#28 - Can't join server Please Help Me

Issue - State: closed - Opened by LuigiMarioIsGreat almost 4 years ago - 3 comments

#27 - Crash with Vanilla Hammers

Issue - State: closed - Opened by shadowfacts almost 4 years ago - 2 comments

#26 - can not join on my server with newest version 0.4.7

Issue - State: closed - Opened by MSandro almost 4 years ago - 2 comments
Labels: bug

#25 - Bad mixin

Issue - State: closed - Opened by AlexIIL almost 4 years ago - 1 comment

#24 - fix a couple edge case crashes

Pull Request - State: closed - Opened by maxpowa almost 4 years ago - 5 comments

#23 - Port for 1.17

Issue - State: closed - Opened by lucsoft about 4 years ago - 4 comments

#22 - Update to 1.16.3

Issue - State: closed - Opened by AlexIIL over 4 years ago - 1 comment

#21 - microblock crash/invisible

Issue - State: closed - Opened by Skywrath-Mage over 4 years ago - 1 comment

#20 - Parts always play stone sounds when the player mines them

Issue - State: closed - Opened by Juuxel over 4 years ago - 1 comment
Labels: bug

#19 - Fences do not allow leashing mobs

Issue - State: closed - Opened by HyzenB over 4 years ago - 1 comment

#18 - Multiparts cannot use loot table like logic in `AbstractPart.addDrops()`

Issue - State: closed - Opened by AlexIIL almost 5 years ago - 2 comments

#17 - Multiparts cannot change whether a tool is effective on them or not.

Issue - State: closed - Opened by AlexIIL almost 5 years ago - 1 comment

#16 - Custom parts cannot change their own mining rate.

Issue - State: closed - Opened by AlexIIL almost 5 years ago - 1 comment

#15 - Allow the ignorance of entities in turnIntoMultipart

Issue - State: closed - Opened by 0blu almost 5 years ago - 2 comments

#14 - Multipart containers cull faces regardless of adjacent block transparency

Issue - State: closed - Opened by ghost about 5 years ago - 4 comments

#13 - Mod compatibility Issue: Baritone

Issue - State: closed - Opened by Mhowser about 5 years ago - 2 comments

#12 - Multiparts loaded from structure blocks don't send their data to the client

Issue - State: closed - Opened by LemmaEOF about 5 years ago - 3 comments

#11 - Error on multipart break

Issue - State: open - Opened by Stuff-Stuffs about 5 years ago - 3 comments

#10 - Null pointer on MultipartUtil.turnIntoMultipart

Issue - State: closed - Opened by Stuff-Stuffs about 5 years ago - 1 comment
Labels: bug

#8 - MultipartUtil.get() overload with IWorld

Issue - State: closed - Opened by Juuxel about 5 years ago - 2 comments

#7 - 1.15 support

Issue - State: closed - Opened by natanfudge about 5 years ago - 5 comments

#6 - Add a static convenience method PartDefinition.add(PartDefinition)

Issue - State: closed - Opened by natanfudge about 5 years ago - 2 comments

#5 - Add a tag system for PartDefinition

Issue - State: open - Opened by AlexIIL over 5 years ago - 1 comment
Labels: enhancement

#4 - Respect entity bounding boxes when adding new parts. Fixes #3

Pull Request - State: closed - Opened by 128-bit-guy over 5 years ago - 3 comments
Labels: enhancement

#3 - Multipart's don't check for nearby entities when adding parts

Issue - State: closed - Opened by AlexIIL over 5 years ago

#1 - Multipart's don't have the correct breaking and broken particles.

Issue - State: closed - Opened by AlexIIL over 5 years ago - 2 comments
Labels: bug