Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / AdamAtomic/flixel issues and pull requests

#45 - Minor Bug?: FlxEmitter's at function with FlxGroup (origin not instantiated)

Issue - State: closed - Opened by YoriKv over 14 years ago - 2 comments

#45 - Minor Bug?: FlxEmitter's at function with FlxGroup (origin not instantiated)

Issue - State: closed - Opened by YoriKv over 14 years ago - 2 comments

#44 - FlxTileblock throws a runtime error if you pass it a non-zero Empties value

Issue - State: closed - Opened by knivel over 14 years ago - 2 comments

#43 - FlxSound: Get mp3 ID3 tag from streaming sounds

Issue - State: closed - Opened by SeiferTim over 14 years ago - 2 comments

#43 - FlxSound: Get mp3 ID3 tag from streaming sounds

Issue - State: closed - Opened by SeiferTim over 14 years ago - 2 comments

#41 - FlxU.setWorldBounds

Issue - State: closed - Opened by Markham over 14 years ago - 4 comments

#40 - x and y of FlxButton of no use in update()

Issue - State: closed - Opened by Hajus over 14 years ago - 2 comments

#39 - Moving FlxGroup objects don't collide properly.

Issue - State: closed - Opened by Markham over 14 years ago - 10 comments

#39 - Moving FlxGroup objects don't collide properly.

Issue - State: closed - Opened by Markham over 14 years ago - 10 comments

#38 - hitRight() calls hitLeft() - line 446 in FlxObject.as

Issue - State: closed - Opened by knivel over 14 years ago - 5 comments

#37 - FlxKeyboard.as: Backspace maps to "DELETE", Delete key to nothing

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#37 - FlxKeyboard.as: Backspace maps to "DELETE", Delete key to nothing

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#36 - FlxButton.onMouseUp(): redundant scroll-normalization

Issue - State: closed - Opened by NeoTiger over 14 years ago - 1 comment

#36 - FlxButton.onMouseUp(): redundant scroll-normalization

Issue - State: closed - Opened by NeoTiger over 14 years ago - 1 comment

#35 - Mouse cursor "twitching" during scrolling

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#35 - Mouse cursor "twitching" during scrolling

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#34 - Key for developer console not working on German keyboard

Issue - State: closed - Opened by NeoTiger over 14 years ago - 1 comment

#34 - Key for developer console not working on German keyboard

Issue - State: closed - Opened by NeoTiger over 14 years ago - 1 comment

#33 - overlaps() not working correctly with parallaxed vs. non-parallaxed sprite

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#33 - overlaps() not working correctly with parallaxed vs. non-parallaxed sprite

Issue - State: closed - Opened by NeoTiger over 14 years ago - 2 comments

#32 - Cursor management of FlxG needs improvement

Issue - State: closed - Opened by NeoTiger over 14 years ago - 4 comments

#31 - [1.57] tilemaps moved upward by 1 pixel

Issue - State: closed - Opened by p-groarke over 14 years ago - 3 comments

#30 - Player sticks to y of moving platform

Issue - State: closed - Opened by p-groarke over 14 years ago - 3 comments

#30 - Player sticks to y of moving platform

Issue - State: closed - Opened by p-groarke over 14 years ago - 3 comments

#29 - [1.56] BUG - Collision problems

Issue - State: closed - Opened by fefranca over 14 years ago - 3 comments

#29 - [1.56] BUG - Collision problems

Issue - State: closed - Opened by fefranca over 14 years ago - 3 comments

#28 - [Flx 1.54] BUG - Weird collision behaviour when changing width/height of sprite

Issue - State: closed - Opened by ghost over 14 years ago - 5 comments

#28 - [Flx 1.54] BUG - Weird collision behaviour when changing width/height of sprite

Issue - State: closed - Opened by ghost over 14 years ago - 5 comments

#27 - [Flx 1.54] BUG - Tilemap-Sprites collision bug depending on parameter order

Issue - State: closed - Opened by ghost over 14 years ago - 2 comments

#27 - [Flx 1.54] BUG - Tilemap-Sprites collision bug depending on parameter order

Issue - State: closed - Opened by ghost over 14 years ago - 2 comments

#26 - Feature: use FlxSave to automatically remember volume settings

Issue - State: closed - Opened by AdamAtomic over 14 years ago - 1 comment

#26 - Feature: use FlxSave to automatically remember volume settings

Issue - State: closed - Opened by AdamAtomic over 14 years ago - 1 comment

#25 - Line 52 in FlxMouse.as has a redundant conditional statement

Issue - State: closed - Opened by knivel over 14 years ago - 1 comment

#25 - Line 52 in FlxMouse.as has a redundant conditional statement

Issue - State: closed - Opened by knivel over 14 years ago - 1 comment

#24 - FlxTilemap collision issues

Issue - State: closed - Opened by cdp1001 over 14 years ago - 1 comment

#24 - FlxTilemap collision issues

Issue - State: closed - Opened by cdp1001 over 14 years ago - 1 comment

#23 - Adding support for generation of pre-rotated spritesheets.

Issue - State: closed - Opened by Vania over 14 years ago - 1 comment

#23 - Adding support for generation of pre-rotated spritesheets.

Issue - State: closed - Opened by Vania over 14 years ago - 1 comment

#22 - Tilemap callbacks not always being called

Issue - State: closed - Opened by agj over 14 years ago - 4 comments

#22 - Tilemap callbacks not always being called

Issue - State: closed - Opened by agj over 14 years ago - 4 comments

#21 - FlxText cant support non-English characters

Issue - State: closed - Opened by nshen over 14 years ago - 7 comments

#21 - FlxText cant support non-English characters

Issue - State: closed - Opened by nshen over 14 years ago - 7 comments

#20 - 32x16 Image for FlxBlock

Issue - State: closed - Opened by p-groarke over 14 years ago - 6 comments

#20 - 32x16 Image for FlxBlock

Issue - State: closed - Opened by p-groarke over 14 years ago - 6 comments

#19 - _helpStrings

Issue - State: closed - Opened by fefranca over 14 years ago - 1 comment

#19 - _helpStrings

Issue - State: closed - Opened by fefranca over 14 years ago - 1 comment

#18 - One-frame animations never finished

Issue - State: closed - Opened by Markham over 14 years ago - 2 comments

#18 - One-frame animations never finished

Issue - State: closed - Opened by Markham over 14 years ago - 2 comments

#17 - FlxSound --> "_channel" can cause a null value exception in some cases

Issue - State: closed - Opened by krix over 14 years ago - 1 comment

#16 - doFollow doesn't center the followed sprite properly

Issue - State: closed - Opened by PaulGene over 14 years ago - 1 comment

#16 - doFollow doesn't center the followed sprite properly

Issue - State: closed - Opened by PaulGene over 14 years ago - 1 comment

#15 - Changing position x/y of FlxLayer does not change position of children

Issue - State: closed - Opened by Edcle over 14 years ago - 1 comment

#15 - Changing position x/y of FlxLayer does not change position of children

Issue - State: closed - Opened by Edcle over 14 years ago - 1 comment

#14 - Changing FlxText's width

Issue - State: closed - Opened by OrpheusTheBard over 14 years ago - 1 comment

#13 - Flixel and Flex 4 - problem with displaying text

Issue - State: closed - Opened by georgik over 14 years ago - 12 comments

#13 - Flixel and Flex 4 - problem with displaying text

Issue - State: closed - Opened by georgik over 14 years ago - 12 comments

#12 - Problems with FlxSave

Issue - State: closed - Opened by OrpheusTheBard over 14 years ago - 7 comments

#12 - Problems with FlxSave

Issue - State: closed - Opened by OrpheusTheBard over 14 years ago - 7 comments

#11 - FlxTilemap should only overlap colliding tiles.

Issue - State: closed - Opened by GregoryAveryWeir almost 15 years ago - 1 comment

#11 - FlxTilemap should only overlap colliding tiles.

Issue - State: closed - Opened by GregoryAveryWeir almost 15 years ago - 1 comment

#10 - FlxTilemap feature requests

Issue - State: closed - Opened by Wiering almost 15 years ago - 1 comment

#10 - FlxTilemap feature requests

Issue - State: closed - Opened by Wiering almost 15 years ago - 1 comment

#9 - Separate sprite width/height and collision width/height

Issue - State: closed - Opened by Objelisks almost 15 years ago - 1 comment

#9 - Separate sprite width/height and collision width/height

Issue - State: closed - Opened by Objelisks almost 15 years ago - 1 comment

#8 - [1.43] Problems with scrolling buttons

Issue - State: closed - Opened by Pishtaco almost 15 years ago - 4 comments

#7 - small fix

Issue - State: closed - Opened by Wiering almost 15 years ago - 1 comment

#7 - small fix

Issue - State: closed - Opened by Wiering almost 15 years ago - 1 comment

#6 - [1.31] Collision not working in certain cases.

Issue - State: closed - Opened by Markham almost 15 years ago - 7 comments

#5 - Need Documenation

Issue - State: closed - Opened by gigaclon almost 15 years ago - 10 comments

#4 - FlxG.flash and FlxG.fade receiving the wrong color

Issue - State: closed - Opened by Markham almost 15 years ago - 6 comments

#3 - Previous states still exist after changing states

Issue - State: closed - Opened by Markham almost 15 years ago - 2 comments

#2 - Colliding to FlxTilemap

Issue - State: closed - Opened by venetanji almost 15 years ago - 1 comment

#1 - MouseEvent exist after switching states

Issue - State: closed - Opened by mklee almost 15 years ago - 3 comments