Ecosyste.ms: Issues

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GitHub / 20tab/UnrealEnginePython issues and pull requests

#97 - Add support for Python 3.6

Issue - State: closed - Opened by rdeioris almost 8 years ago - 1 comment

#96 - Save all

Issue - State: closed - Opened by sinokgr almost 8 years ago - 5 comments

#95 - Using ue_site.py to setup environment

Issue - State: closed - Opened by CountZer0 almost 8 years ago - 2 comments

#94 - Problem with FbxImportUI

Issue - State: closed - Opened by sinokgr almost 8 years ago - 1 comment

#93 - Getting properties

Issue - State: closed - Opened by CountZer0 almost 8 years ago - 2 comments

#92 - Plugin 'UnrealEnginePython' failed to load

Issue - State: closed - Opened by pansuria almost 8 years ago - 3 comments

#91 - Collision + Collision complexity

Issue - State: closed - Opened by sinokgr almost 8 years ago - 4 comments

#90 - Setting Property "OverrideMaterials" error wth NoneType

Issue - State: closed - Opened by LarsGroh almost 8 years ago - 6 comments

#89 - Problem with setup on macOS Sierra

Issue - State: closed - Opened by davidkhess almost 8 years ago - 9 comments

#88 - console command history

Issue - State: closed - Opened by tuesy almost 8 years ago - 7 comments

#87 - Levels and sub-levels

Issue - State: closed - Opened by sinokgr almost 8 years ago - 7 comments

#86 - Actor parent

Issue - State: closed - Opened by sinokgr almost 8 years ago - 3 comments

#85 - Installation on windows without visual studio

Issue - State: closed - Opened by datalin almost 8 years ago - 2 comments

#84 - Packaging for mac - libpython3.5m.dylib was in manifest but was not produced

Issue - State: closed - Opened by Pepin- almost 8 years ago - 3 comments

#83 - Bake Lighting and Packaging

Issue - State: open - Opened by sinokgr almost 8 years ago - 7 comments

#82 - Fix Mac compilation

Pull Request - State: closed - Opened by nfergu almost 8 years ago - 1 comment

#81 - Create Empty Actors

Issue - State: closed - Opened by sinokgr almost 8 years ago - 8 comments

#80 - Fix Python compiling issue with editor

Pull Request - State: closed - Opened by kuafu almost 8 years ago - 1 comment

#79 - Force FBX/Asset Import

Issue - State: closed - Opened by LarsGroh almost 8 years ago - 5 comments

#78 - Add flag to return FAssetData

Pull Request - State: closed - Opened by osstony almost 8 years ago - 4 comments

#77 - Adds anim_sequence_get_skeleton

Pull Request - State: closed - Opened by osstony almost 8 years ago

#76 - Allows a package to also call save_package.

Pull Request - State: closed - Opened by osstony almost 8 years ago

#75 - Deadlock In py_ue_save_package

Issue - State: closed - Opened by osstony almost 8 years ago - 7 comments

#74 - Rotate Texture

Issue - State: closed - Opened by sinokgr almost 8 years ago - 10 comments

#73 - Accessing Static Mesh BuildSettings causes crash

Issue - State: closed - Opened by LarsGroh about 8 years ago - 3 comments

#72 - Fixes pygilstate compiler errors for Python < 3.

Pull Request - State: closed - Opened by osstony about 8 years ago

#71 - Import Meta Data

Issue - State: open - Opened by sinokgr about 8 years ago - 17 comments

#70 - Add new functions to support creating and updating material instances

Pull Request - State: closed - Opened by jiamingfeng about 8 years ago - 5 comments

#69 - added and fixed functions

Pull Request - State: closed - Opened by hueypark about 8 years ago

#68 - Deadlock with SetPythonAttr from C++ Callback

Issue - State: closed - Opened by Pepin- about 8 years ago - 10 comments

#67 - added vector function length_squared

Pull Request - State: closed - Opened by hueypark about 8 years ago

#66 - Can I use __init__.py with dynamic reload?

Issue - State: closed - Opened by hueypark about 8 years ago - 2 comments

#65 - BlueprintGeneratedClass.GetActorBounds Causes Fatal Error

Issue - State: closed - Opened by osstony about 8 years ago - 3 comments

#64 - Add UDP Receiver

Issue - State: open - Opened by rdeioris about 8 years ago
Labels: enhancement

#63 - All unit tests fail on macOS

Issue - State: closed - Opened by Pepin- about 8 years ago - 2 comments

#62 - Compile error; should I clone specific stable tag?

Issue - State: closed - Opened by emin63 about 8 years ago - 3 comments

#61 - added physics function add_force

Pull Request - State: closed - Opened by hueypark about 8 years ago

#60 - added physics functions add_impulse, add_angular_impulse

Pull Request - State: closed - Opened by hueypark about 8 years ago

#59 - Ticker Functions Only Fired Once

Issue - State: closed - Opened by osstony about 8 years ago - 3 comments

#58 - Add physics function set_physics_angular_velocity and Update contributors

Pull Request - State: closed - Opened by hueypark about 8 years ago

#57 - Fixes for macOS build

Pull Request - State: closed - Opened by Pepin- about 8 years ago - 1 comment
Labels: needs review

#56 - Refactors get_asset_import_data to return list of dicts.

Pull Request - State: closed - Opened by osstony about 8 years ago

#55 - Automatically Override Events in subclassing mode

Issue - State: closed - Opened by 20tab about 8 years ago - 1 comment
Labels: enhancement, needs review

#54 - Adds back missing header declaration.

Pull Request - State: closed - Opened by osstony about 8 years ago

#53 - added physics function get_physics_angular_velocity

Pull Request - State: closed - Opened by hueypark about 8 years ago - 1 comment

#52 - Where is PyComponent in Blueprints?

Issue - State: closed - Opened by praveensharma about 8 years ago - 3 comments

#51 - Best way to call python methods on a PyComponent from a C++ Actor

Issue - State: closed - Opened by pokot0 about 8 years ago - 3 comments

#50 - added physics function add_torque

Pull Request - State: closed - Opened by hueypark about 8 years ago - 1 comment

#49 - Adds new methods.

Pull Request - State: closed - Opened by osstony about 8 years ago - 1 comment

#48 - Adds in check for PyString when running python27

Pull Request - State: closed - Opened by osstony about 8 years ago - 1 comment

#47 - Add UAssetImportData Support

Issue - State: closed - Opened by osstony about 8 years ago - 12 comments

#46 - Updates contributors list.

Pull Request - State: closed - Opened by osstony about 8 years ago

#45 - Add support for DirectoryWatcher

Issue - State: open - Opened by 20tab about 8 years ago
Labels: enhancement

#44 - PyUnicode_Check Does Not Cover Python2.7

Issue - State: closed - Opened by osstony about 8 years ago - 5 comments

#43 - Adds FARfilter support

Pull Request - State: closed - Opened by osstony about 8 years ago - 2 comments

#42 - Compiler error with Python 2.7

Issue - State: closed - Opened by vcato about 8 years ago

#41 - Add FARFilter Support

Issue - State: closed - Opened by osstony about 8 years ago - 7 comments

#40 - Adds A Basic Python Commandlet.

Pull Request - State: closed - Opened by osstony about 8 years ago - 2 comments

#39 - Override material instance parameters

Issue - State: closed - Opened by jiamingfeng about 8 years ago - 6 comments

#38 - Get Python instance from PyActor

Issue - State: closed - Opened by hueypark about 8 years ago - 3 comments

#37 - Access Functions

Issue - State: closed - Opened by sinokgr about 8 years ago - 3 comments

#36 - Saving an asset

Issue - State: closed - Opened by LarsGroh about 8 years ago - 5 comments

#35 - API docs and auto complete

Issue - State: closed - Opened by jiamingfeng about 8 years ago - 5 comments

#34 - Spawning actors out of begin_play

Issue - State: closed - Opened by Tibo669 about 8 years ago - 7 comments

#33 - Adding Python Packages in Linux

Issue - State: closed - Opened by daeilkim about 8 years ago - 4 comments

#32 - using python packages such as numpy in linux

Issue - State: closed - Opened by dalietimes about 8 years ago - 1 comment

#31 - List / Delete / Move / Rename assets in Content Browser

Issue - State: closed - Opened by LarsGroh about 8 years ago - 2 comments

#30 - Set Unreal as QtWidget.Parent()

Issue - State: closed - Opened by sinokgr about 8 years ago - 12 comments

#29 - Option to add Editor Buttons/Menus

Issue - State: closed - Opened by sinokgr about 8 years ago - 25 comments

#28 - Sequencer API

Issue - State: closed - Opened by rdeioris about 8 years ago - 10 comments

#27 - PySideQt Test Widget

Issue - State: closed - Opened by sinokgr about 8 years ago - 13 comments

#26 - Add asset to blueprint actor

Issue - State: closed - Opened by LarsGroh about 8 years ago - 27 comments

#25 - Any chance for Linux support for Python with Unreal?

Issue - State: closed - Opened by daeilkim about 8 years ago - 8 comments

#24 - PyQt5 no events delivered on Mac OS?

Issue - State: closed - Opened by RonFischer about 8 years ago - 12 comments

#23 - Cant' set list property - Materials

Issue - State: closed - Opened by LarsGroh about 8 years ago - 13 comments

#22 - Mobile Devices

Issue - State: closed - Opened by LarsGroh about 8 years ago - 3 comments

#21 - UEPY_THREADING Change causing Unreal 4.1.2 to close before the editor launches.

Issue - State: closed - Opened by crispy4004 about 8 years ago - 6 comments

#20 - Use for 4.13

Issue - State: closed - Opened by LarsGroh about 8 years ago - 6 comments

#19 - Refactor ue_PyFTimerHandle

Issue - State: closed - Opened by rdeioris about 8 years ago

#18 - Missing consts for Mac build

Issue - State: closed - Opened by RonFischer about 8 years ago - 1 comment

#17 - Add PyCharacter class

Issue - State: closed - Opened by rdeioris about 8 years ago

#16 - Add support for ENums

Issue - State: closed - Opened by rdeioris about 8 years ago - 1 comment

#15 - Introduce native support for FVector and FRotator

Issue - State: closed - Opened by rdeioris about 8 years ago - 2 comments

#14 - Adds Support for FTicker

Pull Request - State: closed - Opened by osstony about 8 years ago - 7 comments

#13 - Python 2.7 Compatibility and Additional Tweaks.

Pull Request - State: closed - Opened by osstony about 8 years ago - 5 comments

#12 - Add support for Unreal 4.13

Issue - State: closed - Opened by rdeioris about 8 years ago

#11 - Update PythonConsole.md

Pull Request - State: closed - Opened by unbit about 8 years ago

#10 - How much of the editor interface could be exposed

Issue - State: closed - Opened by RonFischer about 8 years ago - 22 comments

#9 - Fix folder name in the "Installation on MacOSX" documentation

Pull Request - State: closed - Opened by Bot123123 about 8 years ago - 1 comment

#8 - Python classes extending from Engine classes

Issue - State: closed - Opened by cardonator about 8 years ago - 4 comments

#7 - Take my money, please?

Issue - State: closed - Opened by svfgit about 8 years ago - 3 comments

#6 - Failing to Instance Factory

Issue - State: closed - Opened by crispy4004 about 8 years ago - 4 comments

#5 - Python 3.5 32/64 bit

Issue - State: closed - Opened by LarsGroh about 8 years ago - 6 comments

#4 - How would this differ for python 2.7?

Issue - State: closed - Opened by mrG7 about 8 years ago - 8 comments

#3 - Fix path to plugin binaries on MacOSX

Pull Request - State: closed - Opened by Jiloc over 8 years ago

#2 - Add upgrade on MacOS docs to README

Pull Request - State: closed - Opened by Jiloc over 8 years ago

#1 - Is this limited to scripting game logic at the moment?

Issue - State: closed - Opened by crispy4004 over 8 years ago - 5 comments