Ecosyste.ms: Issues

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GitHub / 0beqz/realism-effects issues and pull requests

#47 - Minimal usage example

Issue - State: open - Opened by hybridherbst 10 months ago - 1 comment

#46 - Sometimes buffers degradate to black

Issue - State: open - Opened by hybridherbst 10 months ago - 1 comment

#45 - SSGI Instacned & GPUComputationRenderer support

Issue - State: open - Opened by momentchan 10 months ago

#44 - getting uvundefined and constructor errors

Issue - State: open - Opened by pranavmalikk 10 months ago - 2 comments

#43 - Changing color in the material on runtime won't work

Issue - State: open - Opened by benzsuankularb 11 months ago - 1 comment
Labels: bug

#42 - Env maps to goes black for other WebGLRenderer with MeshStandardMaterial.

Issue - State: open - Opened by benzsuankularb 11 months ago - 1 comment
Labels: bug

#41 - SSR status

Issue - State: closed - Opened by Supaworst 12 months ago - 2 comments
Labels: question

#40 - Build via Github Actions and publish up-to-date preview/production deployment builds to npm

Issue - State: open - Opened by jo-chemla 12 months ago - 2 comments
Labels: enhancement

#39 - fix meshes being visible false, fix noise banding on planes

Pull Request - State: open - Opened by DanielBelmes about 1 year ago - 2 comments

#38 - realism-effects: Memory leak problem

Issue - State: open - Opened by aile1997 about 1 year ago - 4 comments
Labels: bug

#37 - fix: depth issue on Android devices

Pull Request - State: closed - Opened by MajorMeerkatThe3rd over 1 year ago - 2 comments

#36 - fix: hbao artefacts caused by negative sqrt

Pull Request - State: open - Opened by MajorMeerkatThe3rd over 1 year ago - 1 comment

#35 - fix: ao distance value usage

Pull Request - State: open - Opened by MajorMeerkatThe3rd over 1 year ago - 2 comments

#34 - Using environment map won't work in the MeshStandardMaterial after applied realism effect.

Issue - State: closed - Opened by benzsuankularb over 1 year ago - 1 comment
Labels: bug

#33 - Vertical objects appear with strange noise

Issue - State: open - Opened by aile1997 over 1 year ago - 1 comment
Labels: bug

#32 - "doesnt support camera of type "perspectiveCamera"

Issue - State: closed - Opened by sdraper69 over 1 year ago - 1 comment
Labels: enhancement

#31 - NaN Propogation Error

Issue - State: closed - Opened by ManishJu over 1 year ago - 1 comment
Labels: bug

#30 - Consistent AO depending on scene scale

Issue - State: open - Opened by MajorMeerkatThe3rd over 1 year ago - 1 comment
Labels: bug

#29 - SSGI is not working with some material and texture properities

Issue - State: open - Opened by ronniechoyy over 1 year ago - 1 comment
Labels: bug

#28 - EquirectHdrInfoUniform use worker but not disposed in dispose

Issue - State: open - Opened by dongho-shin over 1 year ago - 3 comments
Labels: bug

#27 - poissionDenoise.frag compile error if not NORMAL_IN_RGB

Issue - State: closed - Opened by Rabbid76 over 1 year ago - 1 comment
Labels: bug

#26 - fix typo in SSGIOptions

Pull Request - State: closed - Opened by dongho-shin over 1 year ago - 2 comments

#25 - Request for Tutorial or further Documentation/Example

Issue - State: open - Opened by kitaedesigns over 1 year ago - 1 comment
Labels: documentation, enhancement

#24 - Anti-Aliasing Bug?

Issue - State: open - Opened by ErdongChen-Andrew over 1 year ago - 2 comments
Labels: bug

#23 - VelocityDepthNormalMaterial incompatible with TransformControls from Three

Issue - State: open - Opened by Nek over 1 year ago - 1 comment
Labels: bug

#22 - Support for mobile devices

Issue - State: open - Opened by MajorMeerkatThe3rd over 1 year ago - 5 comments
Labels: bug

#21 - fix: poission denoise pass with normal texture

Pull Request - State: closed - Opened by Rabbid76 over 1 year ago - 2 comments

#20 - Heat spot on perfect reflection.

Issue - State: open - Opened by benzsuankularb over 1 year ago - 1 comment
Labels: bug

#19 - Make realism-effects independent of currently used Three revision

Pull Request - State: closed - Opened by mjurczyk over 1 year ago - 2 comments

#18 - Support multiple materials per mesh

Issue - State: closed - Opened by benzsuankularb over 1 year ago - 2 comments
Labels: enhancement

#17 - Fix bug, width is only available on .image property

Pull Request - State: closed - Opened by DmitryUlyanov over 1 year ago - 4 comments

#16 - OffscreenCanvas in demo issue

Issue - State: open - Opened by 0beqz over 1 year ago
Labels: bug

#15 - HBAO: black spots issue (possibly NaNs or similar)

Issue - State: open - Opened by 0beqz over 1 year ago
Labels: bug

#14 - Use "Selection" from `postprocessing` to control which objects participate in SSGI

Issue - State: open - Opened by vis-prime almost 2 years ago - 2 comments
Labels: bug

#13 - Emissive objects?

Issue - State: closed - Opened by braebo almost 2 years ago - 3 comments
Labels: bug

#12 - more loose three peerDep

Issue - State: closed - Opened by abernier almost 2 years ago - 1 comment

#11 - Reduce trailing effect for a larger scene

Issue - State: open - Opened by SudevKiyadaTR almost 2 years ago - 1 comment
Labels: bug

#10 - Orthographic camera

Issue - State: open - Opened by kanopa almost 2 years ago - 2 comments
Labels: bug

#9 - SSGI with Three Js Lights

Issue - State: closed - Opened by gnansai almost 2 years ago - 2 comments

#8 - Glitches

Issue - State: closed - Opened by vinkovsky almost 2 years ago - 2 comments
Labels: bug

#7 - Set clearcolor?

Issue - State: closed - Opened by timknip almost 2 years ago - 2 comments

#6 - Trailing effect when rotating camera

Issue - State: open - Opened by vis-prime almost 2 years ago - 8 comments
Labels: bug

#5 - React-three-fiber integration

Issue - State: open - Opened by klavinski almost 2 years ago - 10 comments
Labels: enhancement

#4 - Add a missing "s" to "realism-effects"

Pull Request - State: closed - Opened by thibka almost 2 years ago - 2 comments

#3 - Fix

Pull Request - State: closed - Opened by drcmda almost 2 years ago - 1 comment

#2 - Transparent materials not displayed with transparency

Issue - State: open - Opened by hybridherbst almost 2 years ago - 3 comments
Labels: bug

#1 - Missing VelocityDepthNormalPass?

Issue - State: closed - Opened by hamzakubba almost 2 years ago - 3 comments