Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
Codeberg.org / Liblast/Liblast issues and pull requests
#480 - Quick bullet optimization:
Issue -
State: open - Opened by YoSoyFreeman over 1 year ago
#479 - Players become HUGE and stretched when framerate is low
Issue -
State: closed - Opened by unfa over 1 year ago
- 1 comment
Labels: bug
#478 - HTTPS error on libla.st
Issue -
State: closed - Opened by unfa over 1 year ago
- 3 comments
Labels: website
#477 - Add a "oh-oh" voice line for characters that are 100% about to die
Issue -
State: open - Opened by unfa over 1 year ago
- 1 comment
Labels: enhancement
#476 - Characters spawn in the ceiling or on top of the level in CP1
Issue -
State: open - Opened by unfa over 1 year ago
- 4 comments
Labels: bug
#475 - Look into better handling of project licensing
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement
#474 - Animating character hands along with the weapons - how?
Issue -
State: open - Opened by unfa over 1 year ago
- 2 comments
Labels: enhancement, help wanted, long term
#473 - Optimize star rendering
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement, long term
#472 - Optimize PlasmaGun model rendering
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement, long term
#471 - Steam release and integration
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement, long term
#470 - Plasmagun ammo counter is not rendered
Issue -
State: closed - Opened by unfa over 1 year ago
Labels: bug
#469 - Plasmagun model recieves decals from plasma projectile hit effects
Issue -
State: closed - Opened by unfa over 1 year ago
Labels: bug
#468 - Get rid of the error spam
Issue -
State: open - Opened by unfa over 1 year ago
Labels: bug
#467 - Disscusion about game state and cleansing.
Issue -
State: open - Opened by YoSoyFreeman over 1 year ago
- 2 comments
Labels: art, enhancement, long term
#466 - Game freezes on the "loading" screen
Issue -
State: open - Opened by unfa over 1 year ago
Labels: bug
#465 - Console contents spill out of the frame
Issue -
State: open - Opened by unfa over 1 year ago
Labels: bug
#464 - Chat profanity filter/score
Issue -
State: open - Opened by unfa over 1 year ago
- 19 comments
Labels: enhancement
#463 - Skybox is sometimes visibly intersecting with level geometry
Issue -
State: open - Opened by unfa over 1 year ago
- 2 comments
Labels: enhancement
#462 - Achievements
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement, long term
#461 - Videos and YouTube channel
Issue -
State: open - Opened by YoSoyFreeman over 1 year ago
- 7 comments
#460 - Refactor gamemode logic for easier map creation
Issue -
State: open - Opened by maksu over 1 year ago
- 7 comments
Labels: enhancement
#459 - Incremental game updates
Issue -
State: open - Opened by unfa over 1 year ago
- 2 comments
Labels: enhancement, long term, upstream
#458 - Add a multiplayer game lobby
Issue -
State: open - Opened by unfa over 1 year ago
- 1 comment
Labels: enhancement
#457 - Local Character's outline becomes very thick when ragdoll flies far from it's death location
Issue -
State: closed - Opened by unfa over 1 year ago
Labels: bug
#456 - Make dedicated server pause the game if there are no human players
Issue -
State: open - Opened by unfa over 1 year ago
Labels: enhancement
#455 - Add "invert Y axis" option in user preferences regarading mouse aiming
Issue -
State: closed - Opened by unfa over 1 year ago
Labels: enhancement
#454 - Clean up old PRs
Issue -
State: open - Opened by unfa over 1 year ago
- 2 comments
Labels: enhancement
#453 - Optimize bullet decals.
Issue -
State: open - Opened by YoSoyFreeman over 1 year ago
- 2 comments
#452 - Optimize smoke rendering
Issue -
State: open - Opened by unfa over 1 year ago
- 4 comments
Labels: enhancement
#451 - Rouge-like mode?
Issue -
State: open - Opened by unfa over 1 year ago
- 4 comments
Labels: enhancement, long term
#450 - Rename "host" to "create" in UI?
Issue -
State: open - Opened by unfa over 1 year ago
- 5 comments
Labels: enhancement
#449 - Clean up the repository history
Issue -
State: open - Opened by unfa almost 2 years ago
- 24 comments
Labels: help wanted, long term
#448 - Jetpack particles can cause immense slowdowns
Issue -
State: open - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#447 - Calling `set_physics_tick_to_display_rate` every second causes stutter
Issue -
State: open - Opened by necrashter almost 2 years ago
#446 - Add a reference to Freeman's Mind's "Error 482"
Issue -
State: open - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#445 - Sliders in Preferences jitter due to labels changing width.
Issue -
State: closed - Opened by drwhut almost 2 years ago
- 1 comment
Labels: bug
#444 - Charater health can vary between peers leading to divergent game states
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: bug
#443 - Scores aren't synced to peers
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: bug
#442 - Bot leak
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: bug
#441 - All character gibs emit fire
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: bug
#440 - The loading screen is not doing what it's supposed to when joining a multiplayer game
Issue -
State: closed - Opened by unfa almost 2 years ago
- 2 comments
Labels: bug
#439 - Performance: Menu background map
Issue -
State: open - Opened by ecogex almost 2 years ago
- 1 comment
Labels: enhancement
#438 - Create an original menu music track
Issue -
State: closed - Opened by unfa almost 2 years ago
- 2 comments
Labels: audio
#437 - Try to optimize video on the website for mobile and low-bandwidth viewing
Issue -
State: closed - Opened by unfa almost 2 years ago
- 7 comments
Labels: enhancement, website
#436 - Sometiems Weapon drops to character's waist if spawning is delayed
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: bug
#435 - Halos should fade out with distance
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement
#434 - Environement visuals don't automatically apply to newly loaded levels
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: bug
#433 - My FPS is 6
Issue -
State: open - Opened by snowcatridge10 almost 2 years ago
- 4 comments
Labels: bug, upstream
#432 - HTML5: The game does not fill the whole screen in fullscreen mode
Issue -
State: closed - Opened by davidak almost 2 years ago
- 6 comments
Labels: bug
#431 - HTML5: Can't use F11 to make the game fullsreen
Issue -
State: closed - Opened by davidak almost 2 years ago
- 2 comments
#430 - HTML5: Title screen shown without UI
Issue -
State: open - Opened by davidak almost 2 years ago
- 3 comments
Labels: bug
#429 - HTML5: "Page Unresponsive"
Issue -
State: open - Opened by davidak almost 2 years ago
- 4 comments
Labels: bug, upstream
#428 - HTML5: Loading bar seems unconnected to actually loading state
Issue -
State: open - Opened by davidak almost 2 years ago
#427 - Logo in repo not loaded, 404
Issue -
State: closed - Opened by davidak almost 2 years ago
- 2 comments
#426 - code.libla.st shows a security error
Issue -
State: closed - Opened by unfa almost 2 years ago
- 2 comments
Labels: bug
#425 - Halos could support partial occlusion if arranged into clusters
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: art, enhancement
#424 - Essential game assets get unloaded as soon as they are no longer in the scene tree, causing lag spikes every time they are spawned again
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement
#423 - Missing (cubemap) reflections on characters
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: bug, upstream
#422 - Put the new character model to use
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#421 - Halos should disapear unless in camera frustum
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement
#420 - Add camera shake caused by nearby explosions
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#419 - Research physics smoothing as alternative to using dynamic tick rate
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: enhancement, long term
#418 - Add a Settings variable to disable HUD
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement, good first issue
#417 - Clean up old logo and update it everywhere
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#416 - Logo, symbol design
Pull Request -
State: closed - Opened by ecogex almost 2 years ago
- 1 comment
#415 - Implement Frictionless Sliding movement to test it out
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: enhancement
#414 - Character gibs crash the game or the entire desktop (GPU out of memory?)
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: bug, upstream
#413 - "You have been killed by" text is broken and always shows "something"
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: bug
#412 - Jetpack power depends on framerate
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: bug
#411 - Make an interpretation of Facing Worlds map for testing
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: enhancement
#410 - Avoid uppercase text for labels
Issue -
State: open - Opened by ecogex almost 2 years ago
#409 - Missing kill/death mesages in HUD
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: bug
#408 - Horrendours lag spikes in multiplayer games
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: bug
#407 - Warn players if they'll shoot a wall and not the target
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: enhancement
#406 - Implement score counting for teams and a win condition
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#405 - Player killing themselves with splash damage shows an incorrect HUD message
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement
#404 - Implement damage push force for direct hits and splash damage
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#403 - Make it possible to spawn bots in online games
Issue -
State: closed - Opened by unfa almost 2 years ago
- 2 comments
Labels: enhancement
#402 - Test making jetpack controlled with the space bar + thoughts about special moves
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: enhancement
#401 - Compensate first person weapon location/size when changing FOV
Issue -
State: open - Opened by unfa almost 2 years ago
Labels: enhancement
#400 - Shooting Plasma Gun downward while mid-air hits the shooter's character
Issue -
State: closed - Opened by unfa almost 2 years ago
Labels: bug
#399 - code.libla.st shows a securtiy warning and refuses to load
Issue -
State: closed - Opened by unfa almost 2 years ago
- 3 comments
Labels: bug
#398 - Implement local network peer discovery
Issue -
State: closed - Opened by unfa almost 2 years ago
- 1 comment
Labels: enhancement
#396 - Map list is empty in Godot game exports
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: enhancement
#395 - Improve spawnpoint logic
Issue -
State: closed - Opened by unfa about 2 years ago
- 1 comment
Labels: enhancement
#394 - Rhythm game mode
Issue -
State: open - Opened by unfa about 2 years ago
- 2 comments
Labels: enhancement, long term
#393 - Speed up "you have killed X" name reveal animation
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: enhancement
#392 - Reloading is impossible for some time after shooting
Issue -
State: closed - Opened by unfa about 2 years ago
- 1 comment
Labels: bug
#391 - Air velocity indicator
Issue -
State: closed - Opened by unfa about 2 years ago
- 1 comment
Labels: enhancement
#390 - Other Special movement abilities?
Issue -
State: open - Opened by unfa about 2 years ago
Labels: enhancement, long term
#389 - Respawning only resets current weapon's ammo
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: bug
#388 - Characters have inconsistent health across the network
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: bug
#387 - Auto-respawning AFK players makes them vulnerable
Issue -
State: open - Opened by unfa about 2 years ago
Labels: enhancement
#386 - Can't hit characters that are too close
Issue -
State: open - Opened by unfa about 2 years ago
Labels: bug
#385 - Hitscan weapons aren't shooting at the crosshair
Issue -
State: open - Opened by unfa about 2 years ago
Labels: enhancement
#384 - Find out why the game doesn't see any maps in a Godot's standard export
Issue -
State: closed - Opened by unfa about 2 years ago
- 1 comment
Labels: bug
#383 - HUD: add a "you have killed X" text when scoring a kill
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: enhancement
#382 - "Same Team" Banner State never hides
Issue -
State: closed - Opened by unfa about 2 years ago
- 1 comment
Labels: enhancement
#381 - Opening the menu and console can leave the game in an unexpected state
Issue -
State: open - Opened by unfa about 2 years ago
Labels: bug
#380 - Make ESC exit the chat writing
Issue -
State: closed - Opened by unfa about 2 years ago
Labels: bug